Tag Archives: PC

Jazz Jackrabbit 2: The Christmas Chronicles, PC

Jazz Jackrabbit 2: The Christmas Chronicles is an enhanced version of Holiday Hare ’98 and was developed by Epic [Mega]Games and published by Project Two Interactive in 2000. It apparently only saw a limited release initially, due to the publisher going out of business, but it has since been re-released on GOG.com as part of the Jazz Jackrabbit 2 Collection.

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Ultima IX: Ascension, PC

Ultima IX: Ascension is the ninth and final instalment of the core Ultima series and was developed by Origin Systems and published for Windows-based PCs by Electronic Arts in 1999. It was the first Ultima game to use polygonal rendering in a full 3D environment.

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Ultima VIII: Pagan, PC

Ultima VIII: Pagan is the eighth entry in the Ultima series and was developed and published by Origin Systems for PC MS-DOS in 1994. Like its predecessor (The Black Gate), Pagan goes for a darker, more mature tone than most of the previous Ultima games, and it is also more puzzle and action-oriented.

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Ultima VII Part Two: Serpent Isle, PC

Serpent Isle is an oddity in the Ultima series in that it is a direct sequel to the previous game – Ultima VII: The Black Gate – which uses the same game engine, but with a few enhancements. It was published by Origin Systems in 1993 and only ever appeared on the PC, running under MS-DOS.

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Ultima VII: The Black Gate, PC

Ultima VII: The Black Gate is the seventh game in the Ultima series and the first part of the “Age of Armageddon” trilogy, and was first released for PC MS-DOS by Origin Systems in 1992. The game is highly-rated among RPG fans and even series creator, Richard Garriott, describes Ultima VII as “the most masterfully-executed” of the Ultima series.

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Ultima VI: The False Prophet, PC

Ultima VI: The False Prophet is the sixth game in the Ultima series and the third and final game in the “Age of Enlightenment” trilogy. It was first released by Origin Systems in 1990 and the PC MS-DOS version was the original target platform. There is no Apple II version of this game. It is also the most complex game in the series so far.

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Ultima V: Warriors of Destiny, PC

The PC MS-DOS version of Ultima V: Warriors of Destiny was first published by Origin Systems in 1988 and it is arguably the best version of this classic RPG available for any system.

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Ultima IV: Quest of the Avatar, PC

The MS-DOS version of Ultima IV: Quest of the Avatar was ported by James Van Artsdalen and first published on the PC by Origin Systems in 1987. It uses 16-colour EGA graphics, which is at least a step up from the previous three (un-patched) Ultimas, which used four-colour CGA graphics. It’s also currently – at the time of writing – available individually FOR FREE on GOG.com, or as a part of a paid-for package with episodes five and six. And it’s well worth playing, even today – some 35 years after the game’s original release. Which demonstrates just how good it is.

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Ultima III: Exodus, PC

The original MS-DOS version of Ultima III: Exodus was first published by Origin Systems in 1985 and features four-colour CGA graphics. Thankfully – like there is for Ultima IIan enhancement patch exists, by The Exodus Project, that is well worth setting up if you want better graphics, music, new features and bug-fixes. That’s the version I’m showing here, plus I’ve also shown a few screenshots of the original CGA version at the end of this set, just for comparison.

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Ultima II: The Revenge of the Enchantress, PC

Originally released by Sierra On-line in 1983, the PC MS-DOS version of Ultima II: The Revenge of the Enchantress is pretty much the same as the Apple II original – except for the graphics which are four-colour CGA and look pretty awful. Thankfully there’s a fan-made patch, by The Exodus Project, that upgrades the graphics and fixes a few bugs and that’s the version I’m showing here. Note that at the end of this sequence of screenshots I’ve also shown the CGA version of the game for comparison.

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