I don’t know why, but the Amiga version of Cinemaware‘s classic Sinbad and the Throne of the Falcon looks absolutely terrible. The graphics are appalling and the presentation overall is very rough around the edges. Compare it to the Commodore 64 version and it’s easy to see the disparity.
Tag Archives: Monsters
Rod Land, Arcade
Rod Land is a one or simultaneous two-player platform game created by Jaleco and first distributed into arcades in 1990. In it you control one of two fairies – Tam or Rit – each armed with a magic wand (or a ‘rod’, as the game’s title implies) which can immobilise monsters that chase you on each stage. The aim of the game is to rescue your ‘mom’ (and later, your dad) who has been kidnapped and taken to the top of a large tower.
Venture, Arcade
Energy Breaker, Super Nintendo
Energy Breaker is an isometric, tactical, turn-based RPG, developed by Neverland and published exclusively for the Super Nintendo by Taito in 1996. It was only ever released in Japan but does have an English fan translation patch available for it, which makes it playable to Western audiences.
The Evil Dead, ZX Spectrum
The ZX Spectrum version of Palace Software‘s The Evil Dead video game was never released as a stand-alone title, although it was given away as a freebie on the b-side of the cassette for the ZX Spectrum version of Cauldron. Probably because Palace realised that no person in their right mind would pay money for a game this bad.
Eye of the Beholder II: The Legend of Darkmoon, Amiga
Eye of the Beholder II: The Legend of Darkmoon was once again developed by Westwood Studios (aka Westwood Associates) and first published by Strategic Simulations, Inc. in 1992. It is the sequel to the classic Eye of the Beholder, which came out the previous year.
Continue reading Eye of the Beholder II: The Legend of Darkmoon, Amiga
Eye of the Beholder, Game Boy Advance
The Game Boy Advance version of the classic RPG, Eye of the Beholder, was developed by Pronto Games and first published by Infogrames in 2002. While it does follow the basics of the original, is it considerably different in many respects. It’s also a relatively poor conversion overall.
Eye of the Beholder, Sega CD
Eye of the Beholder, Super Nintendo
The Super Nintendo port of the classic RPG, Eye of the Beholder, was developed by Westwood Studios and published by Capcom in 1994. And it’s a bit of a messy conversion, the truth be told.
Eye of the Beholder, Amiga
Eye of the Beholder for the Amiga was developed by Westwood Studios and first published by SSI in 1991. I believe it came out at the same time as the MS-DOS version, so is one of the original versions. And it truly is a brilliant game.