Tag Archives: Sega CD

Penn & Teller’s Smoke and Mirrors, Sega CD

Penn & Teller’s Smoke and Mirrors is a “legendary” game that never came out…

Originally planned for a 1995 release on the Sega CD, Smoke and Mirrors was due to be published by Absolute Entertainment but they went out of business before the game’s release and it therefore sank without a trace.

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Snatcher, Sega CD

Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.

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Sonic CD, Sega CD

Released exclusively for the Sega CD in 1993, Sonic CD is arguably the best game in the entire Sonic the Hedgehog series. It came out between Sonic 2 and Sonic 3.

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Sonic the Hedgehog Special

This week I’m going to be featuring all the early Sonic the Hedgehog games on the blog.

They’re all Megadrive/Genesis games, except for one on the Sega CD. And they’re all classics, and deserve a set of grabs, showing just show beautiful and colourful they are. And, of course, a few words about what makes them good.

Oh, and these are not the only Sonic games – there are many more, and I’ll be featuring more of them over the coming weeks. Sonic fans be like: “at long last!” 🙂

Here are links to what was published:

Sonic the Hedgehog, 1991
Sonic the Hedgehog 2, 1992
Sonic Spinball, 1992
Sonic CD, 1993
Sonic the Hedgehog 3, 1993
Sonic & Knuckles, 1994
Sonic 3D Blast, 1996

The King of Grabs

More: Sonic franchise on Wikipedia
Steam: Sonic franchise on Steam


Prince of Persia, Sega CD

Another Japanese conversion of Prince of Persia; this one done by Bits Laboratory for Brøderbund and released for the Sega CD in 1992.

Graphically and sonically it has been ‘enhanced’ to take advantage of the Sega’s CD‘s capabilities, but thankfully the developers resisted the temptation to fill the game with loads of Full Motion Video, which was prevalent on the format at the time.

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Ecco the Dolphin, Megadrive/Genesis

Sega‘s classic Ecco the Dolphin was first released in 1992 for the Megadrive/Genesis.

Although serene, beautiful and cute-looking, Ecco the Dolphin is notorious for its level of difficulty. Lead designer Ed Annunziata admitted after the game’s release that he was “paranoid about game rentals and kids beating it over a weekend,” so he made it hard to beat. And – my goodness – he certainly succeeded in doing that…

You play as a dolphin, called Ecco, and have a number of abilities at your disposal. You can use echo location to create a map of your surroundings. You can speed up gradually, and maintain that speed. You can jump and somersault out of the water, blow bubbles, and drown… by not resurfacing when you run out of oxygen. In the tunnelled levels of Ecco the Dolphin even tiny pockets of air can be a life-saver.

As Ecco the Dolphin unfolds you discover an ever-darkening story about a race of aliens trying to harvest the Earth’s seas for food. Your ultimate aim is to stop them. How can you do that, without thumbs or technology?

An enhanced Sega CD version of Ecco the Dolphin was released later, featuring an alternate soundtrack by Spencer Nilsen. A sequel, called Ecco: The Tides of Time, was released in 1994.

More: https://en.wikipedia.org/wiki/Ecco_the_Dolphin