Tag Archives: Matt Furniss

Wiz ‘N’ Liz, Megadrive/Genesis

Wiz ‘N’ Liz was developed by Raising Hell Software for the Amiga and Sega Megadrive only and was first published by Psygnosis in 1993. It is a side-scrolling collecting game with cute graphics and jolly music and can be played one or two-player.

Continue reading Wiz ‘N’ Liz, Megadrive/Genesis

Castle Master, PC

The PC DOS version of Castle Master was released in 1990. And, while the EGA 16-colour graphics are not quite a nice as those seen in the Amiga version, they are colourful enough, and move at a fast pace.

Continue reading Castle Master, PC

The Terminator, Megadrive/Genesis

This 1992 release from Virgin Games is one of a number of video game adaptations of James Cameron‘s famous 1984 sci-fi film, The Terminator.

This particular adaptation was developed by British company Probe Software and is a fairly standard – though fun and playable – run and gun game, flicking through all the major settings of the movie with cut scenes in-between.

Continue reading The Terminator, Megadrive/Genesis

Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

Continue reading Normality, PC

Castle Master II: The Crypt, Amiga

A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.

Continue reading Castle Master II: The Crypt, Amiga

Castle Master, Amiga

The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Incentive Software in 1990.

Continue reading Castle Master, Amiga

Prince of Persia, Sega Master System

The Sega Master System port of Jordan Mechner‘s classic Prince of Persia was published by Domark in 1992. And in truth: it’s a bit hit and miss.

It looks alright, but the main character’s movement isn’t up to scratch, which is sacrilege.

Continue reading Prince of Persia, Sega Master System