Richard Garriott‘s famous Role-Playing Game series began officially in 1981 with “Ultima” for the Apple II. It was a pioneering mixture of single-player adventuring, combat and levelling, with humble beginnings, starting out on early 8-bit systems and working its way up to modern PCs in the 1990s. The Ultima series was always evolving; always innovating, and constantly proving to be a considerable influence on story-based, single-player RPGs, and the fantasy adventure game market in general.
Tag Archives: Ultima 6
Ultima VI: The False Prophet, Super Nintendo
The 1993 Super Nintendo version of Ultima VI: The False Prophet was developed by Origin Systems and first published by FCI/Pony Canyon. It is a faithful and playable port of the classic RPG, but with a few changes made to adapt it to play on a gamepad.
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Ultima VI: The False Prophet, Atari ST
Ultima VI: The False Prophet on the Atari ST was converted by Abersoft and first published by Origin Systems in 1992. It requires a minimum of 2MB of RAM to run and will run slowly on a standard 8MHz machine. In fact: even on a 16MHz CPU it will still run much more slowly than the original PC version, but is just about acceptable in an emulator with a fast ST configured.
Ultima VI: The False Prophet, Amiga
The Amiga conversion of Ultima VI: The False Prophet was programmed by Abersoft and first published by Origin Systems in 1992.
Ultima VI: The False Prophet, Commodore 64
The Commodore 64 version of Ultima VI: The False Prophet was programmed by Axel Brown of Imagitec Design and published by Origin Systems in 1991 and is the only 8-bit port of the game available. It is a somewhat stunted version of Ultima VI, with a number of changes made to make it fit onto three double-side floppy disks (six sides in total).
Ultima VI: The False Prophet, PC
Ultima VI: The False Prophet is the sixth game in the Ultima series and the third and final game in the “Age of Enlightenment” trilogy. It was first released by Origin Systems in 1990 and the PC MS-DOS version was the original target platform. There is no Apple II version of this game. It is also the most complex game in the series so far.