Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.
Tag Archives: Fighting Game
Big Trouble in Little China, ZX Spectrum
The ZX Spectrum version of Electric Dreams‘ Big Trouble in Little China was the first released, coming out the same year as John Carpenter‘s famous film, in 1986. The Amstrad CPC and Commodore 64 versions followed later, in 1987.
Fist II: The Legend Continues, Commodore 64
Fist II: The Legend Continues is the sequel to the classic The Way of the Exploding Fist, and it plays quite differently to its predecessor. It was once again developed by Beam Software (mostly by the same people who made Fist One) and first published by Melbourne House in 1986.
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The Way of the Exploding Fist, Commodore 64
The Way of the Exploding Fist is a classic one-on-one martial arts fighting game, developed by Australian company Beam Software and published by Melbourne House in 1985.
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Rastan, ZX Spectrum
This ZX Spectrum conversion of the 1987 scrolling hack and slash arcade game from Taito was developed by Icon Design and published by Imagine Software in 1988. And it’s not bad, but it’s not great either.
Alex Rider: Stormbreaker, Game Boy Advance
Alex Rider: Stormbreaker is an isometric action/stealth/fighting game, based on the 2006 film Stormbreaker, where you play as teenage spy Alex Rider who is recruited by MI6 to investigate a shady individual called Herod Sayle. The game was created by Razorback Developments and published by THQ in the same year as the release of the film.
Planet of the Apes, PlayStation
The PlayStation version of Planet of the Apes was developed by French company Visiware and published by Ubisoft via Fox Interactive in 2002. The game was also released for Windows, and that version was released the previous year in 2001. It was actually the first video game ever to be based on the Planet of the Apes franchise. Although it is part of the same family of releases as the Game Boy Advance and Game Boy Color versions, it is a third-person 3D game and not a 2D platform game, like the handheld versions.
Karate Champ, Arcade
Karate Champ is an early one-on-one beat ’em up that was pioneering and influential, and was a precursor to fighting games that followed. It was developed by Technos Japan and manufactured into arcades by Data East in 1984.
BioForge, PC
BioForge is a cyberpunk action/adventure developed by Origin Systems and published by Electronic Arts for PC MS-DOS in 1995. It is similar in style to Alone in the Dark or Resident Evil, with static backgrounds and animated 3D characters moving over them.
Mad Max, PC
The 2015 game, Mad Max, was developed by Swedish company Avalanche Studios and published by Warner Brothers Games. It is an action/adventure/Role-Playing Game based on the hit 2015 film, Mad Max: Fury Road, and it is pretty bloody amazing!