Or – to give the game its full title: The Elder Scrolls V: Skyrim – a legendary, open-world RPG with a dragon-riding, fantasy horror setting, and a chilly, Nordic, snowy feel to the landscapes.
Tag Archives: exploration
Gateway To Apshai, ColecoVision
Gateway To Apshai is sometimes described as a Roguelike RPG, but it doesn’t have randomly generated dungeons – they’re set, in number order, and there are a lot of them.
Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
An early, proto RPG based on the TSR AD&D universe, released for the Intellivision in 1983. It’s actually a sequel to the previous Intellivision AD&D game: Cloudy Mountain.
Treasure of Tarmin is one of my all-time favourite Intellivision games; it’s like an early prototype version of Dungeon Master, with crude graphics and minimal sound. That said: playing Treasure of Tarmin is a great experience if you learn how to play it properly. Reading the manual helps. As does configuring the controls correctly.
Continue reading Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.
Continue reading Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
Quo Vadis, Commodore 64
Written by Steven T. Chapman and published by The Edge in 1984, Quo Vadis is a scrolling platform game with a large and varied cavern to explore.
Esper Dream, Famicom Disk System
Esper Dream is a superb real-time, combat-based Role-Playing Game for the Famicom Disk System. It was developed by Konami and released in Japan in 1987.
Elite, BBC Micro
The classic Elite originated on the BBC Micro. David Braben and Ian Bell‘s classic space combat/trading game was first released by Acornsoft in 1984.
The Dig, PC
When film-maker Steven Spielberg wanted to make a video game he went to George Lucas and his company LucasArts for help making it, and the end result was The Dig.
Master of Magic, Commodore 64
Master of Magic is an archaic Role-Playing Game that is a throwback to the earliest days of home computing – except that it was released in 1985.
The game was programmed by Richard Darling (of Codemasters fame) with graphics by James Wilson. It was published at a budget price (£2.99) by Mastertronic on their M.A.D. label.
Mercenary, Atari 8-bit
The Atari 8-Bit version of the classic Mercenary is the original, published by Novagen in 1985.
From the opening sequence onwards you know that you are in for a special ride with Mercenary, and exploring the wireframe world of Targ (the name of the planet you’re trapped on) is a video-gaming joy – especially with the easy-to-use controls.