Andrew Braybrook‘s 1987 release, Morpheus, is a strange mix of space shooter and resource management. Management of your ship’s shield’s mostly, which can be prolonged by adding extra generators, or by building up the size of the hull.
Tag Archives: difficult
Dropzone, Commodore 64
Archer MacLean‘s seminal Commodore 64 shooter, Dropzone is like a cross between Defender and, erm, Defender, but with more realistic graphics. And slightly different gameplay. But the principles are pretty much the same: super-fast, super-smooth, side-scrolling shooting. Avoid touching anything – or it’s instant death.
Scarabaeus, Commodore 64
This obscure Commodore 64 classic is one of THE scariest – and most confusing – games of all time. Both in one!
In Scarabaeus you have to explore an ancient Egyptian tomb, chasing ghosts, avoiding zombies and spiders, and eventually making your way to the Pharaoh’s tomb in the centre of the third level.
Nebulus, Commodore 64
John Phillips‘ fabulous Nebulus attracted rave reviews when it was first released in 1987, and – to be honest – it still gathers rave reviews now. The Commodore 64 original in particular.
Lunar Jetman, ZX Spectrum
Another hugely memorable Ultimate game (and the official sequel to the hit game Jet Pac), Lunar Jetman was first released in 1983 for the ZX Spectrum.
Legend of Grimrock, PC
This incredible “indie” dungeon crawler absolutely drips atmosphere and is bloody terrifying in places! It’s a heck of a challenge too…
Legend of Grimrock plays very much in the mould of Dungeon Master, and other first-person, tile-based RPGs, but it does it so much better than almost all of the others.
Underwurlde, ZX Spectrum
Ultimate Play The Game‘s Underwurlde was first released on the ZX Spectrum in 1984 and was the company’s eighth release (actually a simultaneous release with Knight Lore), and the third game featuring the lead character ‘Sabreman’ (Sabre Wulf and Knight Lore being the other two).
Technician Ted, ZX Spectrum
Screenshots of every level of Hewson’s 1984 platform-gaming classic, Technician Ted. And what a tough game it is! It’s playable and very colourful, though.
Black Crypt, Amiga
Black Crypt is the first game developed by Raven Software. It’s an Amiga exclusive, initially published by Electronic Arts in 1992. It could be argued that it’s also an unashamed clone of FTL’s Dungeon Master, but it is at least an exceptional one.
Dragontorc, ZX Spectrum
Steve Turner‘s 1985 sequel to Avalon is about as atmospheric and exciting as a fantasy adventure can get on a ZX Spectrum. It really is amazing that this game fits in to only 48K of memory.