Grandia II was released in August 2000 in Japan for the Sega Dreamcast. It follows the same template as the first Grandia game, except this time with full 3D graphics (the first Grandia mixed 2D and 3D). And – as Grandia II was made by many of the same people who made the first game – it’s not surprising that it’s similar.
Tag Archives: swords
Grandia, PlayStation
Grandia was initially released in 1997 on the Sega Saturn in Japan, and then later in 1999 on the Sony PlayStation.
Only the later PlayStation version received an official English translation (although the Sega Saturn version does have a fan translation, using the same text as the PlayStation version, but was not available in English until the patch was released in March 2019).
Shining the Holy Ark, Sega Saturn
A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.
Dragon Quest VIII, PlayStation 2 [Part 2]
Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.
Dragon Quest VIII, PlayStation 2
There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.
Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.
Sabre Wulf, Commodore 64
The Commodore 64 version of Ultimate‘s classic Sabre Wulf was made by Greg Duddle of Mr. Micro for Firebird Software, who published the game in 1985.
Sabre Wulf, Amstrad CPC
The Amstrad conversion of Sabre Wulf features the same chunky graphics as the BBC version, except with some extra colouring. It does make make a difference though. The Amstrad version doesn’t look quite as harsh as the BBC version.
Sabre Wulf, BBC Micro
The BBC Micro version of Ultimate Play The Game‘s classic Sabre Wulf is so chunky and garish that it hurts the eyes! That said: it plays well enough.
Beyond Oasis, Megadrive/Genesis
Also known in some territories as The Story of Thor: A Successor of The Light, Beyond Oasis is an action adventure game that was developed by Ancient and published by Sega in 1994.
Halls of the Things, ZX Spectrum
Halls of the Things is a 1983 release from Design Design and Crystal Computing. On the surface it looks like an RPG, but it’s more of an action game than anything.