Developed by TOSE and published by Capcom for the PlayStation Portable in 2006, Ultimate Ghosts ‘N Goblins is a remake of the classic arcade game Ghosts ‘N Goblins (and its even better sequel, Ghouls ‘N Ghosts), combining them together with new levels, new enemies, new weapons, new armour, new bosses, and new 3D graphics.
Final Fantasy VI Advance was released in Japan in 2006, and 2007 in English language territories. It’s a remake of the Super Nintendo original, developed by a Japanese company called Tose.
Final Fantasy V Advance is the third Tose-developed remake for the Game Boy Advance and was first released in 2006.
Again: it uses the same refined interface and beautifully-drawn and coloured graphics of the previous two Tose remakes and somehow manages to make the Super Nintendo original look a little drab in the process.
Final Fantasy V (five) was released in Japan for the Super Nintendo in 1992 although it did not get an official English language translation until it was later re-released on the Sony PlayStation in 1999.
In the mid Noughties Japanese developer Tose undertook the task of converting and updating the early Final Fantasy games to the Nintendo Game Boy Advance for Square Enix (as they were known then).
Knight Lore for the Famicom Disk System was developed by Tose Co. Ltd. for Jaleco with the blessing of its original creators, Rare. It was published only in Japan in 1986.
The MSX version of Knight Lore was developed by Tose Co. Ltd. for Jaleco and published in Europe and Japan in 1985.
Still my favourite tennis game of all time. On any system.
Super Tennis on the SNES is so good; so much fun to bend shots around the net; such a good balance between cartoony-ness and realism, that it is always a joy to revisit.