Programmed by Doug Anderson and published by A&F Software in 1983, Cylon Attack is an early cockpit-based space shooter for the BBC Micro that still plays quite well today.
Tag Archives: shooter
Blue Lightning, Atari Lynx
This arcade-style, third-person combat flight game was developed by Epyx and released exclusively for the Atari Lynx in 1989. Blue Lightning was actually a launch title for the North American release of the Lynx.
Canyon Warrior, ZX Spectrum
Canyon Warrior is a vertically-scrolling shoot ’em up written by Ste Cork and published by Mastertronic in 1989. The game came out very late in the ZX Spectrum‘s life, which is probably why it’s technically quite impressive (for the Spectrum).
Fantasy Zone, Game Gear
Also known as Fantasy Zone Gear, this handheld conversion of the 1986 arcade game was first released in 1991 and was developed by Sanritsu and published by Sega.
Doom, Super Nintendo
The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.
Vortex, Super Nintendo
Vortex is a 3D shoot ’em up developed by Argonaut Software and published by Electro Brain in North America, Sony in Europe, and Pack-In-Video in Japan in 1994. It is one of the few games (other than Star Fox, Stunt Race FX, Yoshi’s Island, Doom, Dirt Trax FX, Winter Gold, and Star Fox 2) to use the Super FX co-processor chip to allow for faster 3D graphics than the vanilla SNES is capable of.
Fort Apocalypse, Commodore 64
The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.
Ion Fury, PC
Ion Fury is a cyberpunk-themed first-person shooter, developed by Voidpoint and published by 3D Realms in 2019. It is a prequel to the 2016 game, Bombshell.
Ion Fury runs on a modified version of Ken Silverman‘s Build Engine and is the first original commercial game to use the Build Engine in twenty years.
Contra 4, Nintendo DS
Contra 4 was developed by WayForward Technologies and published by Konami for the Nintendo DS in 2007. It is a direct sequel to Contra III on the SNES, made in celebration of the 20th anniversary of the Contra series.
Super Contra, Arcade
Super Contra is the sequel to Contra and was developed and distributed into arcades by Konami in 1988. It’s another challenging vertical screen run-and-gun shooter featuring super soldiers Bill and Lance, fighting the same alien creatures as seen in the previous game. Except this time they’re on a different mission and events are set one year later.