Tag Archives: scrolling

Gribbly’s Day Out, Commodore 64

Andrew Braybrook’s 1985 cult hit Gribbley’s Day Out is a strange kind of platform game in which you control a bouncing (and floating) head-on-a-foot, called Gribbly Grobbly.

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Paradroid Metal Edition, Commodore 64

Arguably the best version of Andrew Braybrook‘s timeless Commodore 64 classic, Paradroid.

Paradroid Metal Edition (aka Heavy Metal Paradroid) is a suped-up version of Paradroid with faster scrolling and more responsive controls.

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APB, Arcade

Atari Games‘ 1987 arcade hit APB (All Points Bulletin) is a humorous, fun, overhead driving game where the object is to chase down and ‘catch’ perpetrators in the act of breaking the law, and eventually pulling over targets who have had APBs called on them.

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Super House of Dead Ninjas, PC

This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.

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The Great Giana Sisters, Commodore 64

The Great Giana Sisters is infamous for being the game that Nintendo went after*, because it copied the formula of their Mario games a little too closely for their liking.

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FEZ, PC

FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.

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Thrust, Commodore 64

The late Jeremy Smith‘s all-time classic gravity game Thrust made its first appearance on the BBC Micro in 1986, through Superior Software. Jeremy soon followed up with conversions to most home computer systems.

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Super Aleste, Super Nintendo

The ‘daddy’ of Super NES shooters (in my opinion), Compile’s 1992 masterpiece Super Aleste made waves on consoles, and around the world.

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Boulder Dash, Commodore 64

The classic maze/puzzle game Boulder Dash on the Commodore 64 is a fantastic conversion of the Atari 8-bit original. It was created by Canadian developers Peter Liepa and Chris Gray and published by First Star in 1984.

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Zool 2, Atari Jaguar

Gremlin Graphics‘ lollipop-endorsing, ninja hero Zool was in our faces all throughout the early ’90s. He was supposed to be a kind of ‘anti-hero alien ninja’ to mirror the ‘coolness’ of Sega‘s Sonic the Hedgehog, but only made relatively minor inroads into gaming history with two games that originated on the Amiga then were later ported to a variety of different platforms. Zool 2 was converted to the Jaguar by Imagitech Design and was released in North America and Europe in 1994, and later in Japan, in 1995.

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