Tag Archives: Cult Game

H.E.R.O., SG-1000

Activision‘s classic underground rescue game, H.E.R.O., was released on Sega‘s SG-1000 console – in Japan only – in 1985, and it is somewhat different to all the other versions of the game out there.

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H.E.R.O., Atari 5200

The Atari 5200 version of H.E.R.O. was ported by The Softworks and published by Activision in 1984. It is definitely a step up from the original Atari 2600 version and is more or less identical to the Atari 8-bit version, but with slightly richer colours.

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H.E.R.O., Apple II

The Apple II version of John Van Ryzin‘s classic H.E.R.O. of course lacks the colour of other ports, but it still plays well enough. The game was converted by Charlie Heath (of Microsmiths) and published by Activision in 1984.

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Ordyne, Arcade

Released in Japan only, Ordyne is a cute and colourful (and very Japanese) one or simultaneous two-player ‘bullet hell’ shooter that was developed and distributed by Namco in 1988.

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Gogo the Ghost, Commodore 64

Written by Marcus Charleville and Richard Dagsköld and published by Firebird in 1984, Gogo the Ghost is a simple maze game in which you must guide a friendly spectre through many screens of enemies and traps in order to rescue his “dream princess”.

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Rainbow Islands, NES/Famicom

The NES version of Rainbow Islands was developed and published by Taito (it was published by Ocean Software in Europe) in 1992. It is a decent enough port of the classic arcade game but does have some deficiencies compared to the original.

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Impossamole, PC Engine

The 1991 PC Engine/TurboGrafx-16 version of Gremlin Graphics‘ classic Monty Mole game is a rare treat: it’s a British-developed PC Engine game, and an alright one at that. And, believe it or not, but the PC Engine version of the game is the one that’s currently available on Steam and GOG.com.

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Combat School, ZX Spectrum

The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.

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