Tag Archives: Monsters

Doom, Game Boy Advance

The Game Boy Advance version of Doom was developed by David A. Palmer Productions and published by Activision in 2001. It is a playable and enjoyable version of id Software‘s shooter classic on Nintendo‘s capable handheld.

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Shadow of the Beast, Atari Lynx

The Atari Lynx port of Shadow of the Beast was developed by Digital Developments and first published by Psygnosis in 1992. And it is surprisingly good.

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Shadow of the Beast, PC Engine

The PC Engine CD version of Shadow of the Beast is – in my opinion – the best version of the game available. For two reasons: it has the most responsive controls of any version of Shadow of the Beast I’ve played (even compared to the Amiga original), and it’s also the best-looking and best-sounding version of the game too. It was developed by DMA Design and first published in 1992. In Japan it was released by Victor Interactive Software as “Mashou no Okite“, and in North America it was released for the TurboGrafx CD by Psygnosis/Turbo Technologies.

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Shadow of the Beast, Megadrive/Genesis

The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.

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Shadow of the Beast, Sega Master System

Shadow of the Beast for the Sega Master System was developed by TecMagik and published by Psygnosis in 1992, and this port has some differences to the Amiga original – arguably to its detriment.

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Castlevania: Spectral Interlude, ZX Spectrum

Castlevania: Spectral Interlude is a free-to-download homebrew Castlevania game for the ZX Spectrum, developed and published by Rewind (a Russian indie team) in 2015. The game is playable on 128K Spectrums only and is available digitally for Spectrum +3s as a disk-based game, and also as a TAP file. A limited number of physical copies were also produced for sale.

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Shadow of the Beast, Commodore 64

The Commodore 64 conversion of Shadow of the Beast was developed by DMA Design and published by Ocean Software in 1990. And it’s a reasonably good port of the scrolling fighting game, with decent graphics and atmospheric music.

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Lunar Legend, Game Boy Advance

Developed by Japan Art Media and published internationally by Ubisoft in 2002, Lunar Legend is a handheld remake/re-telling of Game Arts‘ classic RPG, Lunar: Silver Star Story Complete, with new graphics, content and story changes.

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The Legend of Zelda: A Link to the Past and Four Swords, Game Boy Advance

The Legend of Zelda: A Link to the Past and Four Swords is a two-game package developed by Nintendo EAD and Capcom and first released for the Game Boy Advance in 2002 in North America and 2003 in Japan and Europe. It features a slightly modified port of the 1991 SNES classic, A Link to the Past, plus an all-new, multiplayer-only adventure called Four Swords.

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Shadow of the Beast, Super Nintendo

***CANNED GAME***

The Super Nintendo version of Shadow of the Beast was prefixed with the word “Super” to differentiate it from other ports, and… it was cancelled before release and never officially made it out. It was developed by IGS (Information Global Service) and an unfinished prototype of the game was leaked in 1993.

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