Devilish: The Next Possession (known in Japan as Bad Omen) is the Megadrive/Genesis sequel to the 1991 Game Gear game, Devilish. It was developed by Genki and first released in 1992.
Continue reading Devilish: The Next Possession, Megadrive/Genesis
Devilish: The Next Possession (known in Japan as Bad Omen) is the Megadrive/Genesis sequel to the 1991 Game Gear game, Devilish. It was developed by Genki and first released in 1992.
Continue reading Devilish: The Next Possession, Megadrive/Genesis
The English language Sega Megadrive conversion of Toaplan‘s Zero Wing has gone down in history as one of the (unintentionally) funniest games of all time. The intro sequence (which was created for this version of the game and does not appear in the arcade original) features some of the most hilariously bad translations of all time, including the now iconic sentence “All your base are belong to us“, which became a meme in the early 2000s.
The Japanese Megadrive release of Marble Madness is completely different to the North American and European release of the game and was developed and published by Tengen in 1993. It is far superior to the Western Megadrive/Genesis release and is more authentic to the arcade original. In fact: it is very, very close to the arcade game, in terms of graphics, sound and gameplay. If you didn’t know that the Japanese version of the game was different, I’d recommend checking it out as it may shock you to find out how good it is…
Did you know that there are two completely different versions of Marble Madness on the Megadrive/Genesis? The European Megadrive and North American Genesis versions of Marble Madness were published by Electronic Arts in 1991. They were coded by Michael Schwartz, with sound and music by Steve Hayes, and while they’re excellent ports of the classic arcade game, they’re nowhere near as good as the superior Japanese version, which is a completely different game.
The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.
The third Golden Axe game was initially only ever released in Japan, exclusively on the Megadrive in 1993. It wasn’t until two years later, in 1995, that it received a localised English language release in North America via the online-only Sega Channel.
Golden Axe II is a sequel to the classic Sega arcade game, Golden Axe, and was released exclusively on the Megadrive/Genesis* in 1991 in Japan and 1992 in North America and Europe.
*= It was eventually released as an arcade game using ‘Mega Play’ hardware, which is essentially a Megadrive/Genesis in an arcade cabinet, but the game was initially marketed as a ‘killer app’ on Sega‘s famous home console.
This conversion of the classic Sega arcade game was first released on the Megadrive/Genesis in 1989 and is a reasonably accurate port of the famous hack and slash action game.
Alisia Dragoon is a fantasy, side-scrolling run-and-gun shooter with platforming elements, developed by Game Arts in collaboration with Japanese animation studio Gainax. It was released exclusively for the Sega Megadrive/Genesis in 1992.
The Megadrive/Genesis port of the classic Paperboy arcade game is probably the best conversion of the game available. Outside of the arcade original – or anything else that can emulate it perfectly – the Megadrive version comes a close second. Paperboy was first released for the Megadrive/Genesis by Tengen in 1991 and was ported by British company Motivetime Ltd.