Jeremy Smith and Peter Irvin‘s groundbreaking Exile first came out on the BBC Model B in 1988 and was later converted to other systems.
The Amiga OCS version of Exile was handled by Audiogenic and came out in 1991.
Jeremy Smith and Peter Irvin‘s groundbreaking Exile first came out on the BBC Model B in 1988 and was later converted to other systems.
The Amiga OCS version of Exile was handled by Audiogenic and came out in 1991.
The BBC Micro version was the very first version of Jeremy Smith and Peter Irvin‘s classic Exile, released through Superior Software in 1988.
Airheart is Dan Gorlin‘s predecessor to/prototype of the brilliant Typhoon Thompson and was first released for the Apple II by Broderbund in 1986.
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.
Developer Paul Woakes takes the Mercenary series much further in Damocles (1990) – the second game in the series.
What is interesting about Demon’s Crest – a 1994 Super Nintendo release from Capcom – is that it is a spin-off from the Ghosts ‘N Goblins series.
Eagle-eyed gamers will recognise the red-skinned, demonic lead character – called Firebrand – as an enemy from the original Ghosts ‘N Goblins arcade game. In fact: Demon’s Crest is actually the third game featuring Firebrand, after Gargoyle’s Quest (Game Boy), and Gargoyle’s Quest II (NES).
Sega‘s tremendous 1987 arcade hit, After Burner, used powerful sprite scaling technology in its cabinets back in the day, to create the mind-bogglingly fast on-screen visuals.
Williams Electronics‘ 1982 arcade classic Joust sees you atop a flying bird, trying to knock other riders off their flying birds.
Considered by many to be the best game on the Sega Saturn, Panzer Dragoon Saga is a level-grinding RPG set in a world where people fly dragons (so God knows why it is called “Dragoon” – other than bad translation!).
It was first released in 1998 and was in development for two years.