Williams Electronics‘ 1982 arcade classic Joust sees you atop a flying bird, trying to knock other riders off their flying birds.
Tag Archives: flying
Panzer Dragoon Saga, Sega Saturn
Considered by many to be the best game on the Sega Saturn, Panzer Dragoon Saga is a level-grinding RPG set in a world where people fly dragons (so God knows why it is called “Dragoon” – other than bad translation!).
It was first released in 1998 and was in development for two years.
Mercenary, Commodore 64
Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
Cyclone, ZX Spectrum
Manchester-based Vortex Software first published Cyclone on the ZX Spectrum in 1985.
A colourful helicopter action game, Cyclone was created by Costa Panayi – an early pioneer of ZX Spectrum games design, and an alumni of The University of Salford – and is a challenging race to pick up crates from a series of islands that are caught in the grip of a powerful weather system.
Super Monkey Ball 2, GameCube
Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.
Diddy Kong Racing, Nintendo 64
Rare’s excellent Diddy Kong Racing arguably eclipsed Mario Kart on the Nintendo 64.
Kolibri, Sega 32X
Kolibri was developed by Hungarian company Novotrade International and released by Sega in 1995 for the Sega 32X only (which required the extra add-on for the Sega Megadrive/Genesis).
Virus, Amiga
David Braben‘s Virus was originally developed and released as “Zarch“ on the Acorn Archimedes in 1987, then later converted to other home computers under its more well-known title, Virus, in 1988.
Cybermorph, Atari Jaguar
Cybermorph: one of the first reasonably impressive releases on the much maligned Atari Jaguar. That said: it’s a very simple ‘fetch’ game with light shoot ’em up elements, and – apart from some impressively coloured graphics – there really isn’t much to it.
Far Cry, PC
Far Cry is one of the greatest first-person shooters ever made. Sure: it looks a little simplistic now, but at the time of release (2004) it was a revelation.