Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
Tag Archives: flying
Cyclone, ZX Spectrum
Manchester-based Vortex Software first published Cyclone on the ZX Spectrum in 1985.
A colourful helicopter action game, Cyclone was created by Costa Panayi – an early pioneer of ZX Spectrum games design, and an alumni of The University of Salford – and is a challenging race to pick up crates from a series of islands that are caught in the grip of a powerful weather system.
Super Monkey Ball 2, GameCube
Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.
Diddy Kong Racing, Nintendo 64
Rare’s excellent Diddy Kong Racing arguably eclipsed Mario Kart on the Nintendo 64.
Kolibri, Sega 32X
Kolibri was developed by Hungarian company Novotrade International and released by Sega in 1995 for the Sega 32X only (which required the extra add-on for the Sega Megadrive/Genesis).
Virus, Amiga
David Braben‘s Virus was originally developed and released as “Zarch“ on the Acorn Archimedes in 1987, then later converted to other home computers under its more well-known title, Virus, in 1988.
Cybermorph, Atari Jaguar
Cybermorph: one of the first reasonably impressive releases on the much maligned Atari Jaguar. That said: it’s a very simple ‘fetch’ game with light shoot ’em up elements, and – apart from some impressively coloured graphics – there really isn’t much to it.
Far Cry, PC
Far Cry is one of the greatest first-person shooters ever made. Sure: it looks a little simplistic now, but at the time of release (2004) it was a revelation.
Daze Before Christmas, Megadrive/Genesis
Sunsoft’s Christmas-themed platform game Daze Before Christmas first came out on the Sega Megadrive/Genesis in 1994.
Oids, Atari ST
Before they made the classic Dungeon Master, FTL (or Software Heaven as they are sometimes known) made the classic Oids – a challenging 16-bit gravity game shooter on the Atari ST.