The Sharp X68000 version of Atari‘s classic Marble Madness is pretty much arcade perfect – barring, of course, the trackball controls of the original arcade game. In fact: if you compare the graphics to the arcade game you might notice that they’re crisper and slightly higher resolution.
Tag Archives: Cult Hit
Barbarian, Atari ST
Palace Software‘s notorious Barbarian is a ‘sword and sandal’ beat ’em up with a knockout gimmick: you can decapitate your opponent with a well-placed sword stroke!
Granted: you have to time it correctly, and get the distance between you and your opponent right, but when you pull it off the head bounces off in hilarious fashion, before being finally getting booted off the screen by a gremlin.
Delta, Commodore 64
Designed and programmed by Stavros Fasoulas in 1987, Delta is a classic side-scrolling shooter with spaceships, sprites, and fast, furious action.
And: like Fasoulas‘s previous game, Sanxion, it’s also immensely challenging.
Sanxion, Commodore 64
Designed and programmed by Stavros Fasoulas in 1986, Sanxion is a classic side-scrolling C64 shoot ’em that is remembered for being challenging, and for also being a slick piece of coding.
It was also the very first game released by Thalamus, who went on to publish some of the best games in C64 history.
Mercs, Arcade
Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.
Salamander 2, Arcade
Released ten years after the original Salamander, Konami‘s 1996 sequel – Salamander 2 – is more of the same horizontal/vertical scrolling blasting action, but with a different style of graphics, bigger, better weapons, and more spectacular events.
R-Type Leo, Arcade
R-Type Leo is a spin-off from the famous R-Type series and was released into arcades in 1992. It was the last R-Type game to be made as an arcade game and was developed by Nanao, the parent company of Irem.
Final Fight, Arcade
A side-scrolling beat ’em up released into arcades by Capcom in 1989, Final Fight was originally intended as a sequel to Street Fighter, but was eventually changed after the success of Double Dragon.
Crystal Castles, Arcade
Crystal Castles is a legendary arcade maze game developed and published by Atari, Inc. in 1983. What made the game so good were: the trackball and jump button controls (which gave a good degree of freedom to make headway at pace) and the unusual isometric graphics (which drew on-screen in an unusual and interesting way).
Arch Rivals, Arcade
Arch Rivals is a classic basketball video game, developed and manufactured by Midway in 1989. It’s a two-on-two basketball game, and one that encourages players to hit each other to steal the ball.