Tag Archives: 1987

Thunder Blade, Arcade

Thunder Blade is a single-player helicopter combat game that debuted in arcades in 1987, courtesy of Sega. It combines overhead shooting sections with third-person, ‘over-the-shoulder’ shooting sections and it features lots of impressive graphical scaling effects on the buildings and enemies.

Continue reading Thunder Blade, Arcade

Psycho-Nics Oscar, Arcade

This obscure 1987 arcade game from Data East was a big influence on many games that came after it, in particular Manfred Trenz‘s Turrican series. It is obviously itself influenced by Nintendo‘s 1986 game, Metroid.

It also displays some similarities to Karnov, another Data East arcade game released the same year.

And, while you may have never heard of this game, it’s safe to say that it’s a bit of a ‘hidden gem’ in terms of old arcade games still worth playing today.

Continue reading Psycho-Nics Oscar, Arcade

RoadBlasters, Arcade

Released into arcades in 1987, RoadBlasters is a legendary driving/shooting game from Atari Games. It is, however, a little tricky to control…

Continue reading RoadBlasters, Arcade

Match Day II, ZX Spectrum

Match Day II is the 1987 sequel to Match Day. It was again coded by Jon Ritman and published by Ocean Software.

The graphics in Match Day II were created by Bernie Drummond (who famously made Batman with Ritman in 1986), and could be described as “more characterful” than in the previous game. One thing is certain, though: the players in Match Day II definitely have Eighties haircuts!

Continue reading Match Day II, ZX Spectrum

Platoon, Commodore 64

Developed and published by Ocean Software and licensed from the 1986 Oliver Stone film of the same name, Platoon on the Commodore 64 managed to win over gamers and critics, back in 1987 when it was first released, with its atmospheric and varied gameplay.

Continue reading Platoon, Commodore 64

The Last Ninja, Commodore 64

First released in 1987, The Last Ninja is a classic isometric action adventure game originating on the Commodore 64, and later being converted to other systems.

It has to be said, though: the control system used in this game does leave a lot to be desired when playing it nowadays. Getting your ninja guy to do what you want him to do is tricky – even when you know what you’re doing…

Continue reading The Last Ninja, Commodore 64

Pac-Mania, Arcade

Pac-Mania is the 1987 sequel to the classic Pac-Man, and it is generally very highly-rated by those who’ve played it.

Pac-Man creator Toru Iwatani was involved in Pac-Mania‘s development for Namco, so the game is properly canon, totally authentic, and deviously subtle.

Continue reading Pac-Mania, Arcade

Tau Ceti, PC

The PC MS-DOS version of Tau Ceti was coded by Derek Baker at Comtec and published by CRL Group (Thunder Mountain in North America) in 1987.

It features gaudy, four-colour, CGA graphics, but is otherwise the Tau Ceti we know and love.

Continue reading Tau Ceti, PC

Zarch, Archimedes

David Braben‘s 1987 shoot ’em up, Zarch, is probably the most well-known Archimedes game around. It was an early release for the Acorn computer and it really made the gaming world sit up and take notice.

Continue reading Zarch, Archimedes

Elite, MSX

The MSX version of the classic space trading game, Elite, was programmed by Mr. Micro and published by Firebird in 1987.

Continue reading Elite, MSX