The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.
Category Archives: Systems
Video gaming systems.
The Witcher 3 Achievements, PC
I had these screenshots of my Witcher 3 achievements popping on Steam, and they were sat on my hard drive doing nothing, so I thought I’d share them with the world.
Star Wars: Knights of the Old Republic II – The Sith Lords, PC
Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.
Continue reading Star Wars: Knights of the Old Republic II – The Sith Lords, PC
Star Wars: Knights of the Old Republic, PC
LucasArts/Bioware‘s 2003 release, Knights of the Old Republic, is thought by some to be the best Star Wars game ever made.
It’s a hardcore RPG in the style of Neverwinter Nights (also by Bioware) and other realtime/turn-based hybrids of the early 2000s.
Asylum, Archimedes
Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.
It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.
Pole Position, Arcade
This 1982 arcade racer from Namco is a hugely influential video game. Possibly the most influential driving game ever made.
Zarch, Archimedes
David Braben‘s 1987 shoot ’em up, Zarch, is probably the most well-known Archimedes game around. It was an early release for the Acorn computer and it really made the gaming world sit up and take notice.
Arabian, Arcade
Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.
Moonlight Madness, ZX Spectrum
The sequel to the classic Booty was published by Bubble Bus Software in 1986. It was again designed and programmed by John F. Cain.
Elite, Archimedes
The Acorn Archimedes conversion of Bell and Braben‘s classic Elite was written by Warren Burch and Clive Gringras and published by Hybrid Technology in 1991.
It is considered by many to be the definitive version of Elite available, although that is both a matter of taste, and also a matter of actually getting the game to run in a RISC OS environment.