Golden Axe: The Duel is the third arcade game in the Golden Axe series (after Golden Axe and The Revenge of Death Adder) and is a two-player versus fighting game based on characters from the popular side-scrolling hack and slash games. It was first released into arcades in February 1995.
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Golden Axe: The Revenge of Death Adder, Arcade
Golden Axe: The Revenge of Death Adder is the 1992 sequel to the classic 1989 arcade game, Golden Axe. It features four new playable characters, more detailed graphics and four-player simultaneous gameplay (although that was dependent on the cabinet – variations were available to arcade operators).
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Lunar: Walking School, Game Gear
Lunar: Walking School (aka Lunar: Sanposuru Gakuen) is a Game Gear exclusive handheld RPG first released in 1996. It is a spin-off/side story from the main Lunar series published by Game Arts. This ‘Walking School‘ edition was developed by Ehrgeiz and written by Studio Alex.
Again: thanks to the efforts of fans a number of translation patches exist to make the game playable to non-Japanese speakers/readers.
Shadowcaster, PC
Shadowcaster is a first-person fantasy-based action game developed by Raven Software and published by Origin Systems in 1993 for MS-DOS (Electronic Arts published it in Europe). The game uses a modified version of the 3D engine used in Wolfenstein 3D, with icons and point-and-click adventure and RPG elements.
Final Fantasy Mystic Quest, Super Nintendo
Final Fantasy Mystic Quest is a Role-Playing Game aimed at beginners and was the first Final Fantasy game released in English-speaking territories, coming out on the Super Nintendo through Square in 1992. It was actually released in North America first, then in Japan and Europe the following year. The game was released in Europe as “Mystic Quest Legend” which hints at its similarity to the classic Final Fantasy Legend series on the Game Boy.
Towers II: Plight of the Stargazer, Atari Jaguar
Towers II: Plight of the Stargazer is a rarity on the Atari Jaguar – it’s a first-person 3D Role-Playing Game, in the style of Ultima Underworld, The Elder Scrolls: Arena, or the early King’s Field games, and it’s probably the only RPG that was ever officially released for the console. The game does look pretty grim, but thankfully plays better than it looks.
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Towers: Lord Baniff’s Deceit, Atari ST
Towers: Lord Baniff’s Deceit was first released for the Atari ST by JV Enterprises in 1993. It is a first-person RPG in the style of Dungeon Master, with tile-based movement and real-time combat.
Cadash, Arcade
If you’re looking for a weird, obscure fantasy action game to play you could do a lot worse than Taito‘s 1990 arcade game Cadash, which mixes platform gaming with RPG-style elements in a way that is rarely seen in this kind of coin-operated title.
Fire Emblem: The Sacred Stones, Game Boy Advance
Fire Emblem: The Sacred Stones is a tactical Role-Playing Game, developed by Intelligent Systems and first published by Nintendo for the Game Boy Advance in 2004. It is the eighth entry in the Fire Emblem series and the second to be released outside of Japan.
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Energy Breaker, Super Nintendo
Energy Breaker is an isometric, tactical, turn-based RPG, developed by Neverland and published exclusively for the Super Nintendo by Taito in 1996. It was only ever released in Japan but does have an English fan translation patch available for it, which makes it playable to Western audiences.