Granada is an obscure-but-brilliant overhead tank shooter on the Sega Megadrive/Genesis that was developed by Wolf Team Japan and published by Renovation in North America in 1990. Granada was never given an official European release.
Tag Archives: shooting
Zombies Ate My Neighbors, Super Nintendo
This brilliant single and multi-player overhead shooter by LucasArts is a parody of every single horror and sci-fi film you’ve ever seen.
Chainsaws, zombies, UFOs, mummies, werewolves, demonic babies, spiders, shopping malls – you name it, the game will throw it at you during at least one of its 48 different stages.
Astro Boy: Omega Factor, Game Boy Advance
Astro Boy: Omega Factor is a fun and visually spectacular scrolling beat ’em up on the Nintendo Game Boy Advance.
The game was created by famous Japanese development house, Treasure – in association with Hitmaker – and was published by Sega in 2003.
Another World, Megadrive/Genesis
There are countless versions of Another World – Delphine Software‘s 1991, sci-fi masterpiece – but the Megadrive version (shown here) is arguably the best of them.
Encounter, Atari ST
Novagen released the Atari ST version of Encounter in 1991.
Encounter, Amiga
The Amiga version of Encounter was first released in 1991 (a full seven years after the original release) by Novagen Software.
Encounter, Atari 8-bit
Paul Woakes‘ classic first-person ‘tank’ shooter Encounter was released simultaneously on the Atari 800 and C64 in 1983.
Encounter, Commodore 64
Paul Woakes‘ classic first-person shooter on the Commodore 64, Encounter, wowed gamers back in 1983 when it was first released.
Backlash, Amiga
Rendering Ranger: R2, Super Nintendo
Rendering Ranger: R2 is a rare run-and-gun game from the end of the life of the Super Nintendo. It was published by Virgin Interactive in Japan only in 1995. Which is strange for a German game…