Tag Archives: David Wise

Wizards & Warriors III: Kuros: Visions of Power, NES/Famicom

The third game in the Wizards & Warriors series was released for the NES in North America in 1992 and in Europe in 1993. It was once again developed by Zippo Games for Rare, although the game did encounter a few issues during development*, and was published by Acclaim Entertainment.

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Ironsword: Wizards & Warriors II, NES/Famicom

The sequel to Wizards & Warriors was developed by Zippo Games (with help from Rare) and published by Acclaim in North America in 1989 and Europe in 1991. It’s another action platform game that doesn’t deviate much from the formula of the original, but is different enough to make it interesting.

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Wizards & Warriors, NES/Famicom

Wizards & Warriors is an action platform game developed by Rare and published by Acclaim (in North America and Europe) and Jaleco (in Japan) in 1987.

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R.C. Pro-Am II, NES/Famicom

This 1992 sequel to R.C. Pro-Am was once again developed by Rare, but this time was published by Tradewest (not Nintendo), and is pretty much the same kind of game as before: a scrolling isometric racing game featuring small, remote-controlled cars.

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Donkey Kong Country 3: Dixie Kong’s Double Trouble, Super Nintendo

The third Donkey Kong Country game was first released in 1996. It was again developed by Rare and published by Nintendo. This one featuring Dixie Kong and her cousin Kiddy Kong.

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Donkey Kong Country 2: Diddy’s Kong Quest, Super Nintendo

Following a year after the original Donkey Kong Country, this 1995 sequel is more of the same platforming action, with pre-rendered graphics, only this time you’re playing as Diddy Kong – and his girlfriend, Dixie Kong – on a mission to rescue Donkey Kong.

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Donkey Kong Country, Super Nintendo

Donkey Kong Country is a famous SNES platform game, created by British developer Rare and published by Nintendo in 1994.

It is famous for a number of reasons. Primarily because it was one of the first mainstream games to use pre-rendered 3D graphics in a 2D setting. And also because it was one of the biggest cartridges Nintendo ever produced, and was a massive-seller.

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Solar Jetman, NES

Or, to give the game its full title: Solar Jetman: Hunt for the Golden Warship.

Solar Jetman is a really good gravity game in the style of Thrust or Exile, and also a spiritual sequel to the classic Ultimate games Jet Pac and Lunar Jetman – it starring the titular ‘Jetman’ of those titles.

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Monster Max, Game Boy

Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.

And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.

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