Released into arcades in 1987 by Technos Japan, Double Dragon is a legendary one or two-player scrolling beat ’em up, starring twin brothers – Billy Lee and Jimmy – who are on a rescue mission for Marian – Billy’s girlfriend who has been kidnapped by a gang of thugs called The Black Warriors.
Tag Archives: pioneering
Batman: The Caped Crusader, ZX Spectrum
First released in 1988, Ocean Software‘s Batman: The Caped Crusader is not to be confused with Ocean‘s other Batman game, programmed by Jon Ritman. No, this one is the 2D, comic panel animated adventure programmed by Jonathan Smith.
Pud Pud, ZX Spectrum
Or, to give the game its full title: Pud Pud in Weird World. This strange 1984 Spectrum release was the first commercial game programmed and designed by Jonathan Smith.
Fallout 3, PC
After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.
Hyper Sports, Arcade
Hyper Sports is the iconic 1984 sequel to Konami‘s arcade hit Track & Field.
Full Throttle, ZX Spectrum
Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.
Ecstatica II, PC
This sequel to Andrew Spencer Studios‘ brilliant Ecstatica is a worthy survival horror game in its own right. In it you play a knight trapped inside a gigantic castle full of monsters and must fight your way out to freedom.
Super Cycle, Commodore 64
Epyx‘s Super Cycle first came out for the Commodore 64 in 1986. It was critically well-received and sold reasonably well. I remember buying the cassette version and very much enjoying it.
Final Fantasy VII, PlayStation
Final Fantasy VII is a legendary level-grinding Role-Playing Game, developed by Square and released for the Sony PlayStation in 1997.
While the Final Fantasy series had grown in stature throughout the 1990s, it was this seventh instalment that broke Japanese CRPGs into the mainstream, with its outstanding mix of 3D, polygonal graphics, Full Motion Video, and pre-rendered backgrounds.
Do! Run Run, Arcade
Also known as Mr. Do! Run Run or Super Pierrot in Japan, Do! Run Run is the fourth and final game in the famous Mr. Do series. It was developed by Universal and published by Taito in 1984.