Hyper Sports is the iconic 1984 sequel to Konami‘s arcade hit Track & Field.
Tag Archives: pioneering
Full Throttle, ZX Spectrum
Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.
Ecstatica II, PC
This sequel to Andrew Spencer Studios‘ brilliant Ecstatica is a worthy survival horror game in its own right. In it you play a knight trapped inside a gigantic castle full of monsters and must fight your way out to freedom.
Super Cycle, Commodore 64
Epyx‘s Super Cycle first came out for the Commodore 64 in 1986. It was critically well-received and sold reasonably well. I remember buying the cassette version and very much enjoying it.
Final Fantasy VII, PlayStation
Final Fantasy VII is a legendary level-grinding Role-Playing Game, developed by Square and released for the Sony PlayStation in 1997.
While the Final Fantasy series had grown in stature throughout the 1990s, it was this seventh instalment that broke Japanese CRPGs into the mainstream, with its outstanding mix of 3D, polygonal graphics, Full Motion Video, and pre-rendered backgrounds.
Do! Run Run, Arcade
Also known as Mr. Do! Run Run or Super Pierrot in Japan, Do! Run Run is the fourth and final game in the famous Mr. Do series. It was developed by Universal and published by Taito in 1984.
Mr. Do’s Wild Ride, Arcade
Mr. Do’s Wild Ride is the second sequel to the classic Mr. Do! and was released by Universal (not the film studio – the Japanese company) in 1984.
Mr. Do’s Castle, Arcade
The 1983 sequel to the classic Mr. Do!, Mr. Do’s Castle, is a platform game this time, with pushable ladders and a hammer for bashing monsters.
Mr. Do!, Arcade
Universal‘s 1982 arcade game Mr. Do! is an iconic, early digging game, with chasing monsters and falling apples, and plenty of cute, Japanese surrealism.
Baldur’s Gate: Enhanced Edition, PC
When Canadian company Beamdog/Overhaul Games decided to remake the Baldur’s Gate games, they began by remaking BioWare‘s Infinity Engine – the engine that underpinned the entire series. Calling their new improved version the “Infinity Enhanced Engine“… (A snappy name, I’m sure you’ll agree…), they then set about importing all of the original assets from Baldur’s Gate; remaking stuff where necessary; and created a whole load of new content in the process themselves, eventually releasing it through Atari as Baldur’s Gate: Enhanced Edition in 2012.