Tag Archives: pioneering

Underwurlde, Commodore 64

The Commodore 64 version of Ultimate‘s classic Underwurlde was developed by Softstone and published by Firebird in 1985. It is a faithful recreation of the Spectrum original.

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Pokémon Gold Version, Game Boy Color

Pokémon Gold and Silver Versions were developed by Game Freak and published by Nintendo in 1999 in Japan and 2000 everywhere else. They are ‘second generation’ Pokémon games and were released simultaneously as twin titles, as has become the norm with Pokémon games.

These were the first proper, full-colour Pokémon games, with graphics that have been created to take advantage of the Game Boy Color‘s extended palette (Pokémon Yellow, which preceded this game, didn’t really do that; the graphics were simply colourised from the black and white originals). And you can tell from the very beginning that the visuals in Gold/Silver are a step-up from what we saw previously.

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Wonder Boy III: The Dragon’s Trap, Sega Master System

Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.

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Project Firestart, Commodore 64

Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.

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Populous, Archimedes

The Archimedes has a flawless version of PopulousBullfrog‘s seminal God sim – that was programmed by Richard Walker and published by Krisalis Software in 1992.

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10 Best Bubble Bobble Conversions

LISTS: as decided by The King of Grabs, in order of greatness:

Taito‘s classic 1986 arcade hit, Bubble Bobble, has been converted to pretty much every format on the planet. We played through them all recently and have compiled a list of the best. Click a link to view each conversion individually. Do you agree with our choices? Let us know in the comments.

1. Sega Saturn (1996)
2. Nintendo DS (2005)
3. Game Boy Advance (2003)
4. X68000 (1990)
5. FM Towns (1990)
6. Sega Master System (1988)
7. NES/Famicom Disk System (1987)
8. PC MS-DOS (1989)
9. Atari ST (1989)
10. Amiga (1989)

See also:
MSX (1987)
Commodore 64 (1988)
ZX Spectrum (1987)
Amstrad CPC (1987)
Game Gear (1994)
Game Boy Color (1999)
Game Boy (1991)
BBC Micro (1989)
Apple II (1988)

See also: BB4CPC (2014) on the Amstrad CPC and Super Bubble Bobble MD (1995) on the Megadrive/Genesis.

Did we miss any official conversions of Bubble Bobble? Please let us know in the comments.

In memory of Fukio Mitsuji (1960-2008), the designer of the great Bubble Bobble.

More: Bubble Bobble on Wikipedia

Bubble-Bobble-Arcade-Artwork

Bubble Bobble artwork

Highway Encounter, MSX

The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.

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Colonization, Amiga

Also known as Sid Meier’s Colonization, this turn-based strategy game is based on the European colonisation of the New World, starting in 1492 and lasting until 1850. It’s essentially an updated and more-developed version of Sid Meier‘s previous game, Civilization. Which is no bad thing since Civilization is a superb, classic strategy game.

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