Darkest Dungeon is a Roguelike Role-Playing Game in which you control a party of four heroes who must fight monsters through a series of procedurally-generated dungeons. It was developed by Red Hook Studios and was first released in 2016. It is currently (at the time of writing) available for Windows, Linux, Macintosh, iPad, Nintendo Switch, PlayStation 4, PS Vita and XBox One.
Tag Archives: Monsters
MediEvil 2, PlayStation
MediEvil 2 is the sequel to the classic PS1 game, MediEvil, and is the return of the skeleton warrior, Sir Daniel Fortesque. The game is this time set in Victorian England where Sir Dan must combat monsters and animated skeletons, resurrected by a meddling sorcerer who is trying to resurrect Zarok, the bad guy from the first game. Gameplay is mostly identical to MediEvil [one], but with a few tweaks here and there. MediEvil 2 was first published in 2000 and was developed by many of the same people who made the first game, at SCE Cambridge Studio in England.
MediEvil, PlayStation
MediEvil is a classic hack-and-slash action game developed by SCE Cambridge Studio and published by Sony in 1998. In it you play as the resurrected skeleton of Sir Daniel Fortesque, in the kingdom of Gallowmere, who has been inadvertently brought back from his eternal sleep to once again fight the evil sorcerer Zarok (voiced by the late Paul Darrow). As shown in the humorous introductory sequence, Sir Dan’s initial attempt at thwarting Zarok fell flat on its face and this is his shot at redemption.
The Lord of the Rings: The Third Age, GameCube
The Lord of the Rings: The Third Age is a turn-based level-grinder, developed by EA Redwood Shores and published by Electronic Arts in 2004, loosely-based on the Peter Jackson Lord of the Rings trilogy of films. It is NOT based on J.R.R. Tolkien‘s famous novel, because the rights for the book were held by Vivendi Universal Games at the time, although Electronic Arts did hold the rights to make video game adaptations of the New Line Cinema films. Which is a little confusing, but the plot in this game is a non-canonical story that runs parallel to the narrative of the films. Anything from the novels not specifically mentioned or depicted in the films could not be represented in this game.
Continue reading The Lord of the Rings: The Third Age, GameCube
Repton, BBC Micro
Repton for the BBC Micro is a classic digging/puzzle/maze game written by Tim Tyler and published by Superior Software in 1985. The game is usually described as a Boulder Dash derivative, and while it’s true that its author was influenced by Chris Gray and Peter Liepa‘s classic game, he hadn’t played it before he wrote Repton – he’d reportedly only read a review about the game in a magazine. Repton is sufficiently different to Boulder Dash to stand on its proverbial own two feet, but the similarities are obvious and drawing comparisons is unavoidable.
Athena, Arcade
Athena is a platform action game featuring a female lead character called Princess Athena and was developed by SNK and first released into arcades in 1986.
Myth: History in the Making, ZX Spectrum
Designed by Mark Cale; programmed by Neil Dodwell, and with graphics by Concept Animations, System 3‘s Myth: History in the Making is an action/platform game based around a series of ancient myths and a teenage boy’s adventure within them. It was first released for 8-bit home computers in 1989.
Myth: History in the Making, Commodore 64
First published for 8-bit home computers in 1989, Myth: History in the Making is an action platform game in which you play a teenage boy from the 20th century who has been transported to “The Time of Legends” after falling through a tear in the space-time continuum. There he is rescued by a high priestess who informs him that their world is under attack from Dameron, The Dark Angel of Time, and who must be destroyed if he has any hope of returning to his own time.
Doom, Super Nintendo
The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.
SonSon II, PC Engine
SonSon II is the 1989 sequel to Capcom‘s 1984 arcade game, SonSon, and was developed by NEC Avenue and released exclusively for the PC Engine. Once again it is loosely based on the adventures of the “Monkey King” as popularised by the 16th-century Chinese novel Journey to the West.