Tag Archives: magic

Dragon Quest VIII, PlayStation 2 [Part 2]

Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.

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Dragon Quest VIII, PlayStation 2

There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.

Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.

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Grandia: Parallel Trippers, Game Boy Color

Grandia: Parallel Trippers was developed by Game Arts and published by Hudson Soft for the Game Boy Color in 2000.

Parallel Trippers is a spin-off from the Grandia series that takes place in an alternate version of the Grandia world, but still populated with characters from the original Grandia game.

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Beyond Oasis, Megadrive/Genesis

Also known in some territories as The Story of Thor: A Successor of The Light, Beyond Oasis is an action adventure game that was developed by Ancient and published by Sega in 1994.

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Phantasy Star II, Megadrive/Genesis

Released in 1989 for the Sega Megadrive/Genesis, Phantasy Star II is a pioneering RPG for its time. It’s a sequel, obviously; to the classic Sega Master System release of 1987, Phantasy Star.

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Halls of the Things, ZX Spectrum

Halls of the Things is a 1983 release from Design Design and Crystal Computing. On the surface it looks like an RPG, but it’s more of an action game than anything.

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Ecstatica II, PC

This sequel to Andrew Spencer Studios‘ brilliant Ecstatica is a worthy survival horror game in its own right. In it you play a knight trapped inside a gigantic castle full of monsters and must fight your way out to freedom.

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Crystals of Arborea, Amiga

Trees, trees, and more trees! That’s what you get when you explore the ancient island kingdom of Arborea. And with a name like that it is no surprise.

Crystals of Arborea is a real-time, first-person, tile-based, party-driven RPG with combat, exploration, and day/night scenes where the colours cycle to give you a nice atmospheric setting.

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Crystals of Arborea, PC

Crystals of Arborea is the predecessor to the Ishar series of games. It’s a first-person, tile-based RPG, with a character-based party system and turn-based combat.

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Ishar 3: The Seven Gates of Infinity, Atari ST

The third and final instalment in the Ishar series, Ishar 3: The Seven Gates of Infinity was released by Silmarils in 1994.

It plays similarly to the previous two games (ie. first-person, real-time RPG), but with further refinement and a somewhat different setting – at least initially.

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