For me: THE stand-out title on the Sega Master System.
Phantasy Star is a solid – if rather basic – level-grinding RPG/adventure, and it went on to spawn a whole series of other games afterwards.
For me: THE stand-out title on the Sega Master System.
Phantasy Star is a solid – if rather basic – level-grinding RPG/adventure, and it went on to spawn a whole series of other games afterwards.
This incredibly tough roguelike shooter is a wonderful game. It looks fantastic, scrolling along, with an overhead 3D view, but with 2D sprites in the playfield. Graphically Teleglitch is clever.
SD Snatcher is a great, futuristic, level-grinding RPG that was first released on the MSX2 (in Japan only) in 1990 by Konami.
The game was co-written by Hideo Kojima (of Metal Gear fame) and features overhead exploration sections, and first-person combat sections.
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂
Cybermorph: one of the first reasonably impressive releases on the much maligned Atari Jaguar. That said: it’s a very simple ‘fetch’ game with light shoot ’em up elements, and – apart from some impressively coloured graphics – there really isn’t much to it.
Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.
The above is a screenshot I took when I wrote the world first review for PC Zone magazine, way back in 1999. I like it because it’s simple, atmospheric, and quintessentially System Shock 2.