Tag Archives: futuristic

Half-Life 2, PC

Half-Life 2 was first released by Valve Corporation in 2004. It was such a giant leap forward for games in general – not just first-person shooters – that its reverberations are still being felt today.

Half-Life (one) is a brilliant game, but Half-Life 2 completely blows it out of the water.

Continue reading Half-Life 2, PC

Baten Kaitos Origins, GameCube

Baten Kaitos Origins is a prequel to Eternal Wings and the Lost Ocean, but released after the first game, by Namco in 2006.

Continue reading Baten Kaitos Origins, GameCube

Baten Kaitos: Eternal Wings and the Lost Ocean, GameCube

Baten Kaitos: Eternal Wings and the Lost Ocean is a brilliant Final Fantasy-style, level-grinding RPG, initially released by Namco on the Nintendo GameCube in 2003.

Continue reading Baten Kaitos: Eternal Wings and the Lost Ocean, GameCube

Mercenary, Commodore 64

Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.

Continue reading Mercenary, Commodore 64

Deus Ex, PC

A game close to my heart, as I was the first person in the world to review Ion Storm‘s brilliant Deus Ex, for PC Zone magazine in 2000. Click here for the review.

Deus Ex (pronounced Day-Us-Ex – NOT Deuce-Ex) is a classic first-person, futuristic action game with stealth overtones, although you can choose whether to blast your way through it or not.

Continue reading Deus Ex, PC

Phantasy Star, Sega Master System

For me: THE stand-out title on the Sega Master System.

Phantasy Star is a solid – if rather basic – level-grinding RPG/adventure, and it went on to spawn a whole series of other games afterwards.

Continue reading Phantasy Star, Sega Master System

Teleglitch: Die More Edition, PC

This incredibly tough roguelike shooter is a wonderful game. It looks fantastic, scrolling along, with an overhead 3D view, but with 2D sprites in the playfield. Graphically Teleglitch is clever.

Continue reading Teleglitch: Die More Edition, PC

SD Snatcher, MSX

SD Snatcher is a great, futuristic, level-grinding RPG that was first released on the MSX2 (in Japan only) in 1990 by Konami.

The game was co-written by Hideo Kojima (of Metal Gear fame) and features overhead exploration sections, and first-person combat sections.

Continue reading SD Snatcher, MSX

Quake II, PC

id Software’s 1997 release Quake II is as much a quantum leap from the first Quake, as Doom was to everything else around at the time.

Continue reading Quake II, PC

Alien 8, Amstrad CPC

The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂

Continue reading Alien 8, Amstrad CPC