Atari‘s classic Star Wars arcade game took the gaming world by storm back in 1983.
It gave games-players a chance to pilot an X-Wing for the first time and wowed audiences with its superfast vector graphics and amazing digitised sound.
Atari‘s classic Star Wars arcade game took the gaming world by storm back in 1983.
It gave games-players a chance to pilot an X-Wing for the first time and wowed audiences with its superfast vector graphics and amazing digitised sound.
For my money: THE best game on the Sega Megadrive/Genesis.
Sega‘s very own level-grinding RPG franchise comes to full fruition in this fourth instalment of the Phantasy Star series, first released in 1993.
Continue reading Phantasy Star IV: The End of the Millennium, Megadrive/Genesis
I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.
This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.
Lucasfilm Games released Ballblazer upon unsuspecting audiences back in March 1984 (actually, on Atari 8-bit systems first).
The game is a futuristic one-on-one sports game, with two players battling it out, from inside the confines of a small, floating vehicle, called a Rotofoil.
Half-Life 2 was first released by Valve Corporation in 2004. It was such a giant leap forward for games in general – not just first-person shooters – that its reverberations are still being felt today.
Half-Life (one) is a brilliant game, but Half-Life 2 completely blows it out of the water.
Baten Kaitos Origins is a prequel to Eternal Wings and the Lost Ocean, but released after the first game, by Namco in 2006.
Baten Kaitos: Eternal Wings and the Lost Ocean is a brilliant Final Fantasy-style, level-grinding RPG, initially released by Namco on the Nintendo GameCube in 2003.
Continue reading Baten Kaitos: Eternal Wings and the Lost Ocean, GameCube
Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
A game close to my heart, as I was the first person in the world to review Ion Storm‘s brilliant Deus Ex, for PC Zone magazine in 2000. Click here for the review.
Deus Ex (pronounced Day-Us-Ex – NOT Deuce-Ex) is a classic first-person, futuristic action game with stealth overtones, although you can choose whether to blast your way through it or not.