Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.
It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.
Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.
It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.
Looking Glass Technologies are probably best known for their Ultima Underworld series of games, but this 1996 tactical shooter from them is also a retro-gaming classic.
Terra Nova: Strike Force Centauri is a first-person, futuristic ‘combat suit’ type action game with an interesting mix of styles.
I wrote quite a bit about the original ZX Spectrum version – because it’s so good – but this 1986 Amstrad version of Tau Ceti is possibly even better than the original…
Tau Ceti: Special Edition is an updated, enhanced version of the original game, released for 128K Spectrums in 1987.
The Special Edition contains a number of new features that make playing Tau Ceti easier and more well-rounded.
Published by CRL Group in 1985, Tau Ceti was programmer Pete Cooke‘s breakthrough game. ‘Breakthrough’ in that it was just completely brilliant and ahead of its time, and ultimately: influential.
SSI‘s Dungeon Hack is an RPG that generates random dungeons, or custom dungeons, and is one big real-time battle through a Forgotten Realms world, in the style of Dungeon Master and Eye of the Beholder. It’s a never-ending dungeon crawl that gets progressively harder, and even has its own high score table!
Released on 26th September 1986 in Japan, Akumajō Dracula (translating as: “Demon Castle Dracula“) was the very first release in the Castlevania series, predating the MSX version of the game by about a month. Konami released it on the Famicom Disk System where it quickly became a hit with Japanese gamers.
It began a long-running series of platform/horror-themed video games and set the template for the Castlevania series as a whole.
Another timeless classic video game that originated on the BBC Micro in 1986.
Geoff Crammond‘s The Sentinel is a strategic game of ‘hide and seek’ – played-out on a chequerboard-like surface over which a being called The Sentinel watches.
When film-maker Steven Spielberg wanted to make a video game he went to George Lucas and his company LucasArts for help making it, and the end result was The Dig.
The King of Chicago is a strategic gangster simulator, released by Cinemaware in 1987. And – while “gangster simulator” might sound bad – the game is full of dark humour and is something of a satire, so is not to be taken too seriously on that front.