An RPG with a funny name, based on the AD&D Forgotten Realms campaign setting, Menzoberranzan is a 1994, first-person, party-based adventure game developed by DreamForge Intertainment for Strategic Simulations Inc.
Released in 1994, Ravenloft: Strahd’s Possession was developed by DreamForge Intertainment for Strategic Simulations Inc. and was distributed by US Gold in the UK.
I remember it well because I reviewed it for PC Player magazine back in the day.
SSI‘s Dungeon Hack is an RPG that generates random dungeons, or custom dungeons, and is one big realtime battle through a Forgotten Realms world, in the style of Dungeon Master or Eye of the Beholder. It’s a never-ending dungeon crawl that gets progressively harder, and even has its own high score table!
In some ways Dungeon Hack is a first-person version of the classic Rogue, where every game is different and random events plague your every step. But it’s much more complicated than Rogue…
You can tweak pretty much every aspect of your prospective dungeon – its depth, the number of monsters, the frequency of keys, monster difficulty, poison strength, whether enemies can use spells – all kinds of things. And when you’ve generated your dungeon you then have to fight as far into it as you can, for points, which are all detailed in the aforementioned high score table.
Dungeon Hack is great fun if you love level-grinders. It’s not really about solving puzzles (like it is in Dungeon Master) – it’s more about the combat; both warrior-style and magic-based, and the mapping. The character generation side of Dungeon Hack is also highly detailed, so allows for a wide range of classes – enough to satisfy most players.