Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Digital Devil Story: Megami Tensei II, Famicom

The second game in the Megami Tensei series was developed by Atlus and published for the Nintendo Famicom by Namco in 1990. It’s another Japan-only RPG featuring demon-summoning and turn-based combat and is considered by many to be much better than the first game.

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Digital Devil Story: Megami Tensei, Famicom

This is the very first Megami Tensei game, released for the Nintendo Famicom in 1987, and it looks very basic compared to later Megami Tensei games, but was the foundation on which a successful series was built.

Based on a trilogy of fantasy novels by Japanese author Aya Nishitani, Megami Tensei was originally created as TWO distinct role-playing games. One version (this game) was developed by Atlus and published by Namco in 1987 for the Famicom. A separate version for home computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan the same year.

The original game was never officially released in the West due to its use of religious themes, and Nintendo‘s sensitivity to them, but an English fan translation does exist that can be applied as a ROM hack.

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Knight Games, Commodore 64

Knight Games, by English Software, was something of a sensation when it was first released in 1986. It is an historical fighting game, featuring knights in armour, fighting for victory in a multi-event tournament.

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Pillars of Eternity, PC

Developed by Obsidian Entertainment and first released in 2015, Pillars of Eternity is an isometric RPG very much in the style of Baldur’s Gate, with a multi character party system, quests and turn-based combat.

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Raiden, Atari Lynx

The original Raiden, developed by Seibu Kaihatsu and published by Tecmo, came out in arcades in 1990. This handheld conversion wasn’t released until 1997 – well after Atari had discontinued the Lynx. And even then the game was only available by direct order, and through a few select retailers. It’s still available to buy now, at the time of writing.

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Desert Strike, Atari Lynx

This conversion of the classic Sega Megadrive/Genesis game, Desert Strike, is about as good as you could expect on the Atari Lynx. Meaning: that it is very, very good indeed.

In fact: it is surprisingly close to the original, but obviously with smaller, more condensed graphics.

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Pac-Land, Atari Lynx

Pac-Land on the Atari Lynx is a rather excellent conversion of Namco‘s classic 1984 arcade game of the same name. It features pretty much all the good things about the influential coin-op, including the cute, colourful graphics, smooth scrolling, and challenging gameplay.

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Dinolympics, Atari Lynx

Also known as The Humans, Dinolympics is the Americanised title of this original puzzle game, developed by Imagitech Design and released on the Atari Lynx in 1992.

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Jimmy Connors’ Tennis, Atari Lynx

Featuring the name and likeness of American world number one tennis champion, Jimmy Connors, this tennis game – as far as I can tell – is the one and only tennis game on the Atari Lynx, and it’s pretty average.

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APB, Atari Lynx

This 1991 handheld conversion of Atari‘s classic APB (All Points Bulletin) arcade game is actually rather good. It might have titchy graphics, and also lack the useful vertical screen orientation of the original, but the developers (Quicksilver Games, Inc.) did a fine job of translating the fun scrolling gameplay to the small Lynx screen.

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