Relatively obscure follow-up to Sensible Soccer and Cannon Fodder.
Sensible Golf was first released in 1994 for the PC and Amiga, and didn’t really make much of an impact on the market, although it’s not a bad game at all.
Relatively obscure follow-up to Sensible Soccer and Cannon Fodder.
Sensible Golf was first released in 1994 for the PC and Amiga, and didn’t really make much of an impact on the market, although it’s not a bad game at all.
One of the best games on the Sega Megadrive/Genesis, Micro Machines 2 (1994), by Codemasters, is a super-fast, overhead racing game for up to four players. It is the sequel to Micro Machines on NES.
Continue reading Micro Machines 2: Turbo Tournament, Megadrive/Genesis
What is interesting about Demon’s Crest – a 1994 Super Nintendo release from Capcom – is that it is a spin-off from the Ghosts ‘N Goblins series.
Eagle-eyed gamers will recognise the red-skinned, demonic lead character – called Firebrand – as an enemy from the original Ghosts ‘N Goblins arcade game. In fact: Demon’s Crest is actually the third game featuring Firebrand, after Gargoyle’s Quest (Game Boy), and Gargoyle’s Quest II (NES).
Blackthorne is an early Blizzard game, first released on the Super Nintendo in 1994.
Namco‘s brilliant arcade fighting game, The Outfoxies, is a precursor to the Super Smash Bros. series and mixes a kind of Charlie’s Angels type presentation style, with a spy-themed storyline.
I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.
French developer Adeline Software International created Little Big Adventure (or LBA as it is affectionately known), for Electronic Arts in 1994.
The game is an isometric 3D adventure, with simple beat ’em up combat elements, and features an interesting mix of pre-rendered backgrounds (popular at the time of release, but dating badly these days), and 3D polygonal characters.
Banshee, a vertically-scrolling shoot ’em up released by Core Design in 1994, is a great example of beautiful 2D graphics on the early 16-bit machines.
Julian and Nick Gollop and Mythos Games came together to make this classic 16-bit tactical combat game in 1994.