Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.
Tag Archives: vehicles
Terminator: SkyNET, PC
Terminator: SkyNET is the 1996 sequel to Terminator: Future Shock and was again developed by Bethesda and co-published by Virgin Interactive.
Terminator: Future Shock, PC
Terminator: Future Shock is a first-person shooter based on James Cameron‘s Terminator films. It was developed by Bethesda and also published by them in North America in 1995. Virgin Interactive published the game in Europe.
Syndicate, Atari Jaguar
Bullfrog‘s classic tactical action game, Syndicate, was published for the Atari Jaguar by Ocean Software in 1995, and while the game works well enough it does suffer a bit from the switch from mouse to gamepad controls.
Cannon Fodder, Atari Jaguar
Sensible Software‘s classic ‘titchy man’ overhead scrolling shooter, Cannon Fodder, is well-represented on the Jaguar, having been ported by a company called The Dome Software Developments, who did a worthy job with the conversion.
Syndicate, Amiga
The Amiga version of Bullfrog‘s classic tactical action game, Syndicate, came out at more or less the same time as the original PC version, and – as good as the game is – I have to say that it is not as good as the MS-DOS version, and I’ll explain why…
Crysis, PC
Crysis is a futuristic first-person shooter developed by German company Crytek and published by Electronic Arts in 2007. It is the first game in the Crysis series and is known as a game that – at the time of its original release – had relatively high-end system requirements. It’s also quite similar to Crytek‘s previous game, Far Cry, in that it is predominantly combat based in a jungle environment, with vehicles like jeeps, trucks, cars, hovercraft and boats that can be commandeered and driven.
Duke Nukem Forever, PC
Duke Nukem Forever is the long-awaited sequel to Duke Nukem 3D that was in “development hell” for over a decade and was finally released in 2011. It was developed by 3D Realms and Gearbox Software (with contributions from Triptych Games and Piranha Games) and published by Take-Two Interactive. The game is a first-person shooter that satirises all-American action heroes, with over-the-top weapons, giant explosions, and puerile humour. Jon St. John once again returns to voice Duke himself.
Duke Nukem II, PC
Duke Nukem II is the sequel to 1991’s Duke Nukem and is another side-scrolling, platform-based shooter, only this time with larger, bolder graphics and jerkier scrolling. It was once again developed and published by Apogee Software, and was first released in 1993.
Ultima I: The First Age of Darkness, PC
The first game in the Ultima series was initially released for the Apple II in 1981 by California Pacific Computer and was later completely re-coded and re-named as “Ultima I: The First Age of Darkness” for a re-release through Origin Systems. The 1987 MS-DOS re-code – shown here – is still available to buy as part of an Ultima 1+2+3 package on GOG.com (at the time of writing).