Tag Archives: jumping

Ultimate Ghosts ‘N Goblins, PSP

Developed by TOSE and published by Capcom for the PlayStation Portable in 2006, Ultimate Ghosts ‘N Goblins is a remake of the classic arcade game Ghosts ‘N Goblins (and its even better sequel, Ghouls ‘N Ghosts), combining them together with new levels, new enemies, new weapons, new armour, new bosses, and new 3D graphics.

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Asylum, Archimedes

Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.

It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.

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Arabian, Arcade

Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.

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Sonic 3D Blast, Megadrive/Genesis

The last Sonic game released for the Megadrive/Genesis; co-developed by British firm Traveller’s Tales and Sega‘s Japanese talent, and sold on cartridge in 1996.

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Sonic & Knuckles, Megadrive/Genesis

Developed by Sega and released for the Megadrive/Genesis in 1994, Sonic & Knuckles is a spin-off from the main Sonic series and the sequel to Sonic 3, this time with Knuckles the Echidna as your sidekick.

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Sonic the Hedgehog 3, Megadrive/Genesis

Sonic the Hedgehog and Miles “Tails” Prower return in 1994‘s Sonic the Hedgehog 3 – a game with a new graphical style, and a – thankfully – fixed two-player mode.

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Sonic CD, Sega CD

Released exclusively for the Sega CD in 1993, Sonic CD is arguably the best game in the entire Sonic the Hedgehog series. It came out between Sonic 2 and Sonic 3.

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Sonic Spinball, Megadrive/Genesis

Developed by Sega Technical Institute and released for the Megadrive/Genesis in 1993, Sonic Spinball is a pinball game featuring Sega‘s famous mascot.

The game took some criticism upon release, although I think it’s a very good game that is still fun to play now. If I had any criticisms it would be that the game is quite hard – at least getting to the later stages – but overall has a satisfying feel to it.

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Sonic the Hedgehog 2, Megadrive/Genesis

Released in 1992, one year after the classic Sonic the Hedgehog, Sonic the Hedgehog 2‘s big contribution to the series was the introduction of two-player games of Sonic. It was also a Japanese/American co-production this time, by Sega Technical Institute.

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