Tag Archives: Famicom

Lagrange Point, NES/Famicom

Released in Japan only by Konami in 1991, Lagrange Point is a science fantasy JRPG set on a human colony ship in space (located at the Lagrangian points between Earth and the Sun). Communications are lost between colonies, so a search team is sent in to investigate.

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Castlevania III: Dracula’s Curse, NES/Famicom

The third game in the Castlevania series, Castlevania III: Dracula’s Curse, was first released for the Nintendo Famicom in 1989 in Japan (under the title of “Akumajō Densetsu“). A North American NES release followed in 1990, and a European release in 1992.

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Castlevania II: Simon’s Quest, NES/Famicom

The second game in the Castlevania series, Castlevania II: Simon’s Quest, was originally released in Japan (as “Dracula II – Noroi no Fuuin“) for the Famicom Disk System in 1987, and in North America for the NES in 1988. Europe had to wait until 1990 for a release of the game.

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Shatterhand, NES/Famicom

Shatterhand is a scrolling action game in which you play a young police officer – called Steve Hermann – who has lost his arms and has had them replaced with enhanced, cybernetic limbs, and is in pursuit of a group of military renegades called “Metal Command“.

Shatterhand was developed by Natsume and originally published for the Nintendo Famicom by Angel under the title of “Tokkyū Shirei Soruburein” in 1991. That version of the game is based on the Japanese TV series “Super Rescue Solbrain“. The US and European versions, published by Jaleco, removed the licensed elements, changed the backstory, and re-titled the game as “Shatterhand” for Western audiences. One level was also completely changed – from a carnival level in the Japanese version, to a submarine level in the American version. The gameplay in both versions is identical, though.

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Kid Icarus, NES/Famicom

Developed by Nintendo R&D1 (with assistance from Tose Co. Ltd.), and first released for the Famicom Disk System by Nintendo in 1986, Kid Icarus is a cult classic scrolling platform game that is known for its high level of difficulty. The original Japanese title for the game is “Hikari Shinwa: Palthena no Kagami“. An NES cartridge version, with a different ending, an English language title screen and staff credits, was released in 1987.

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Dropzone, NES/Famicom

Archer MacLean‘s classic side-scrolling shooter, Dropzone, was converted to the NES/Famicom by Eurocom Developments and it is an excellent adaptation of this fast-moving Defender derivative.

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Dragon Warrior IV, NES

Dragon Warrior IV is the localised American version of Dragon Quest IV: Chapters of the Chosen. It’s an RPG, developed by Chunsoft and initially published by Enix in 1990 in Japan (and 1992 in North America).

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Splatterhouse: Wanpaku Graffiti, Famicom

Splatterhouse: Wanpaku Graffiti is a spin-off from the infamous Splatterhouse series and was a Japan only release, published by Namco for the Nintendo Famicom in 1989.

Rather than take the gruesome approach of the original game, in Wanpaku Graffiti the characters are “super deformed” (and made cute) and the game takes a comical approach to the presentation and gameplay, which was obviously deemed to be more fitting to a Famicom audience.

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Snake’s Revenge, NES

Snake’s Revenge is a sequel to Metal Gear that was developed specifically for the North American and European NES markets by Konami and Ultra Games. It first came out in North America in 1990, and in Europe in 1992. Why there was a two-year gap between those releases is anyone’s guess.

Hideo Koijima wasn’t involved in the making of Snake’s Revenge and it is considered ‘non-canonical’, but he did make Metal Gear 2: Solid Snake for the MSX in response to it. I’m guessing that he wasn’t particularly enamoured with the idea of another team working on his signature series, but ultimately he (rather diplomatically) says that Snake’s Revenge is “not a bad game“.

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Metal Gear, NES

This reworked Nintendo Entertainment System port of the MSX version of Metal Gear first came out in 1987 (1988 in North America), just three months after the original. While it’s considered (rightly) to be inferior to the original MSX version it was a major hit and went on to sell over a million units in the United States alone.

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