Zybex is a 1988 shoot ’em up from British developer/publisher Zeppelin Games. It’s a horizontally-scrolling progressive weapons blaster with a main character that looks a bit like the jetpack guy from Dropzone.
Tag Archives: cooperative
TimeSplitters: Future Perfect, XBox
TimeSplitters: Future Perfect is a first-person shooter developed by Free Radical Design and published by Electronic Arts in 2005. It is the third game in the TimeSplitters series and was released for XBox (the version shown here), GameCube, and PlayStation 2.
Secret Commando, Sega Master System
Known in North America as “Rambo: First Blood Part II” (complete with movie licensed characters), and “Ashura” in Japan. Also known as: “Not-So-Secret Commando“, since this is an unsubtle clone of Capcom‘s classic 1985 arcade game, Commando (and SNK‘s 1986 game, Ikari Warriors – since it has a simultaneous two-player mode and level designs that echo that game). Joking aside: it’s a pretty good clone of Commando, although it does play rather slowly.
Devil Dice, PlayStation
Devil Dice is a unique dice-moving puzzle game for one to five players that was developed by Shift, Inc. and published by Sony and THQ on the PlayStation in 1998. It is considered by some to be one of the best puzzle games on the PS1.
Devil Dice was originally created for a Japanese developer competition and went on to sell more than a million copies worldwide.
Quarth, Arcade
Quarth is a brilliant mixture of Tetris and shoot ’em up and was first played in arcades in Japan in 1989. Outside of Japan it is known as “Block Hole“, which – let’s face it – is a stupid name, so I’m sticking with the original name, Quarth.
The Adventures of Batman & Robin, Megadrive/Genesis
The Adventures of Batman & Robin is considered to be one of the most technically-impressive games on the Sega Megadrive. It was developed by Clockwork Tortoise, Inc. and published by Sega in 1995.
Continue reading The Adventures of Batman & Robin, Megadrive/Genesis
Ikari Warriors, ZX Spectrum
The 1987 conversion of Ikari Warriors is bit of an “auteur piece” on the ZX Spectrum. What I mean by that is: one guy made it on his own. He programmed the game; created the graphics, and did the sound. That man was David Shea, and the truth be told: he did an excellent job of it – managing to squeeze in most of the arcade game‘s features. Which is pretty impressive on a Spectrum.
Ikari Warriors, Commodore 64
This Commodore 64 conversion of SNK‘s classic arcade game, Ikari Warriors, is considered to be one of the best vertically-scrolling shooters on the system. It was programmed by John Twiddy and published by Elite Systems in 1986.
The Goonies, Commodore 64
Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.
Ghoul Patrol, Super Nintendo
Ghoul Patrol is the 1994 sequel to Zombies Ate My Neighbors and it features gameplay and graphics very similar to its predecessor, which is no bad thing on the face of it, considering that Zombies Ate My Neighbors is a fun game.