Tag Archives: console

Black Belt, Sega Master System

Released for the Master System by Sega in 1986, Black Belt is a scrolling beat ’em up in the tradition of the classic Irem arcade game, Kung-Fu Master. And it is a challenging and fun game to play.

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Basketbrawl, Atari 7800

Basketbrawl was developed and published by Atari Corporation in 1990, for the Atari 7800. It’s a one or two-player tournament basketball game in which you can assault the other players (even your own teammates), in order to cause mayhem on the court and to try to gain the upper hand.

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Shadow of the Beast, Megadrive/Genesis

The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.

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Shadow of the Beast, Sega Master System

Shadow of the Beast for the Sega Master System was developed by TecMagik and published by Psygnosis in 1992, and this port has some differences to the Amiga original – arguably to its detriment.

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Commando, NES/Famicom

The 1986 NES version of Commando is a flickery mess to be honest, although that didn’t stop the game becoming a smash hit – selling over one million cartridges worldwide.

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Penguin Land, Sega Master System

Penguin Land is a cute and devilish platform puzzle game developed and published by Sega – exclusively for the Sega Master System – in 1987. The original Japanese title of the game is “Doki Doki Penguin Land Uchū Daibōken“.

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Shadow of the Beast, Super Nintendo

***CANNED GAME***

The Super Nintendo version of Shadow of the Beast was prefixed with the word “Super” to differentiate it from other ports, and… it was cancelled before release and never officially made it out. It was developed by IGS (Information Global Service) and an unfinished prototype of the game was leaked in 1993.

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Commando, Atari 2600

The Atari 2600 version of Commando was programmed by Mike Reidel and first published by Activision in 1985. Considering the console’s limitations this is a surprisingly good conversion of the vertically-scrolling shooter.

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Radar Lock, Atari 2600

Radar Lock is an air combat shoot ’em up written by Doug Neubauer and published by Atari Corporation in 1989. The game is basically an After Burner derivative that uses a modified version of the engine used in Neubauer‘s previous Atari 2600 game, Solaris.

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