Tag Archives: cartoon

Aladdin, Megadrive/Genesis

AKA “Disney’s Aladdin” is a classic Megadrive/Genesis platform game based on the hit 1992 Disney film of the same name (the one featuring Robin Williams as the voice of The Genie). It was first released in November 1993.

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The Legend of Oasis, Sega Saturn

The Legend of Oasis is the Saturn-exclusive sequel (and prequel) to Beyond Oasis on the Megadrive/Genesis. It’s also known as “The Story of Thor 2” in some territories. The game was developed by Ancient and published by Sega in 1996.

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Nobby the Aardvark, Commodore 64

Nobby the Aardvark was the final Commodore 64 release for Thalamus – a company that made its name on the system – way back in 1993. It’s a fun platform/maze game with an energetic lead character and was developed by Genesis Software, with Thalamus producing.

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Advance Wars 2: Black Hole Rising, Game Boy Advance

Developed by Intelligent Systems and published by Nintendo in 2003, Advance Wars 2: Black Hole Rising is the sequel to Advance Wars and is a turn-based tactical strategy war game with cartoony graphics and a variety of single and multiplayer game modes.

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Sonic Adventure 2, Dreamcast

The sequel to Sonic Adventure, Sonic Adventure 2 is more of the same 3D running and platforming, with everyone’s favourite blue hedgehog (and friends), although this time there’s a bit more to the game than just blasting through the courses.

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Sonic Adventure, Dreamcast

Sega‘s first attempt to make a fully 3D Sonic game was first published on the Dreamcast on December 23rd 1998, and while it’s not a bad game – it’s not a great one either.

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Outlaws, PC

Developed and published by LucasArts in 1997, Outlaws is a first-person shoot ’em up set in the Wild West. The graphics are cartoony and the music is very much inspired by Ennio Morricone‘s classic The Good the Bad and the Ugly soundtrack, which gives it a distinct atmosphere that made it stand out against many of its peers of the time.

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Legends, Amiga

Legends is a cutesy action adventure game developed for the Amiga by Yorkshire-based Krisalis Software and first published in 1996 by Guildhall Leisure Services. It takes many of its cues from Nintendo‘s early Zelda games, but unfortunately doesn’t come close to the greatness of those games.

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Roland on the Ropes, Amstrad CPC

Just like Amsoft‘s Roland in the Caves was a re-titling of Indescomp‘s ZX Spectrum classic Bugaboo the Flea, Roland on the Ropes is a re-titling of Indescomp‘s ZX Spectrum game, Fred.

In Roland on the Ropes you play a cartoon-like tomb raider type character exploring a scrolling maze of platforms and ropes, looking for treasure and also trying to stop ghosts, mummies, and other creatures from killing you by shooting them with a gun. Your bullets are limited but you can find more ammo littering the cave to top up your gun. Ultimately your aim is to find the exit to the next level, as well as score as many points as possible.

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