Tag Archives: hamburgers

Super BurgerTime, Arcade

Super BurgerTime is the obscure 1990 sequel to Data East‘s classic 1982 arcade hit, BurgerTime. The game didn’t get wide distribution at the time of its original release, which is why it’s not that well known.

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Burger Man, Atari ST

This horrible BurgerTime clone was created by Cloud Nine Developments and published by Byte Back for the Atari ST and Amiga in 1991, and – like the Amiga version of Burger Man – I find it highly offensive on a number of different levels.

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Burger Man, Amiga

Released for the Amiga and Atari ST in 1991, Burger Man is a clone of the classic Data East arcade game, BurgerTime. It was created by Cloud Nine Developments and published by Byte Back, with Paul Johnson doing the coding and with graphics by Nick Meade and Carl Cropley.

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Beef Drop, Atari 8-Bit

Beef Drop is a homebrew BurgerTime clone programmed by the late Ken Siders and released through AtariAge in 2005. As far as home ports of Data East‘s classic arcade game go, it’s arguably one of the most authentic.

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Mac Attack, MSX

Mac Attack is another malformed home computer clone of Data East‘s BurgerTime – this time for the MSX. It was written by Ronald van der Putten of Byte Busters and first came out in 1986. I’m not entirely sure who published it, but it could be Eaglesoft or Aackosoft International, or maybe both, but sources seem to vary on that detail. As well as infringing on Data East‘s intellectual property, Mac Attack also cheekily apes McDonald‘s Big Mac burgers with its title.

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Burger Time ’97, Commodore 64

Burger Time ’97 is another unofficial Commodore 64 clone of Data East‘s classic arcade game, BurgerTime, and it is arguably better than most other rip-offs of the famous burger-dropping platform game – at least on 8-bit home computers. It was programmed by Ruben Spaans, with graphics by Roy Widding, and was first published by Loadstar in 1997.

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Burger Time, Commodore 64

This Commodore 64 clone of Data East‘s classic BurgerTime was coded by Lee Braine, with music by Chris Cox, and was first published Interceptor Software in 1984.

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Mr. Wimpy, Commodore 64

The Commodore 64 version of Ocean Software‘s Mr. Wimpy was programmed by David Selwood and was first published in 1984. And unfortunately this simple BurgerTime rip-off has a similar problem to the terrible BBC Micro version, although this time it’s an issue getting on to ladders – not off of them (which is a big problem in the BBC version). In the C64 version you’ll lose lives unnecessarily, because the fast-moving enemies will often get you while you’re struggling to line yourself up to climb a ladder. Which can be hugely frustrating. It’s not quite as bad as the BBC version, but it’s still a tangible problem with the controls.

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Mr. Wimpy, BBC Micro

The BBC Micro conversion of Ocean Software‘s infamous BurgerTime rip-off, Mr. Wimpy, was coded by Richard Kay and first released in 1984. And – without any hesitation – I can say that it is absolutely terrible.

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