Tag Archives: action

Rendering Ranger: R2, Super Nintendo

Rendering Ranger: R2 is a rare run-and-gun game from the end of the life of the Super Nintendo. It was published by Virgin Interactive in Japan only in 1995. Which is strange for a German game…

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Batman, ZX Spectrum

There were a number of decent Batman games on the ZX Spectrum, but this one from Jon Ritman and Bernie Drummond was particularly memorable. For having a pudgy Batman and an isometric viewpoint…

Batman was released by Ocean Software in 1986 and was Ritman and Drummond‘s first isometric game together.

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Nosferatu the Vampyre, ZX Spectrum

By 1986 the ZX Spectrum was awash with isometric action/adventures games. After the success of Ultimate Play The Game‘s Knight Lore, everyone was trying to make and release them.

Looking back now I would have to say that many of the so-called “clones” were actually very good, although few were outstanding.

Piranha‘s Nosferatu the Vampyre was one of the few outstanding ones, it having been created by Spectrum veteran game design team Design Design, and it also being an interesting take on the classic tale of vampirism written by Bram Stoker (actually this game being based on the 1979 film starring Klaus Kinski).

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Wizard’s Lair, ZX Spectrum

Steve Crow‘s colourful and fun Wizard’s Lair is clearly a tribute to the brilliant Ultimate Play The Game title Atic Atac. It has the same overhead viewpoint, similar gameplay and graphics and sound effects.

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Stop The Express, ZX Spectrum

Stop The Express is an early ZX Spectrum game – created by Japanese developer Hudson Soft and first released in 1983 – and is a simple action game where the aim is to traverse the train carriages, from right to left, in order to reach the engine and to stop the out-of-control train.

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The Witcher 3: Wild Hunt, PC

First released in 2015, CD Projekt Red‘s The Witcher 3: Wild Hunt is a third-person, open world Role-Playing Game that is based on a series of novels by the Polish author Andrzej Sapkowski.

Obviously it is the third instalment in the series (and last, according to the developers), and in it you play a monster-hunting detective badass called Geralt – a Witcher; a carrier of two swords (one steel, for killing humans, and one silver, for killing monsters); and a superhuman solver of problems with acute senses and no emotions.

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The Legend of Zelda: Oracle of Seasons, Game Boy Color

Which came first? Oracle of Seasons or Oracle of Ages? The answer: neither. They were both released at exactly the same time (February 2001), and both games are companion pieces to each other.

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The Legend of Zelda: Oracle of Ages, Game Boy Color

The Legend of Zelda: Oracle of Ages was released as a twin title with The Legend of Zelda: Oracle of Seasons for the Game Boy Color in 2001.

Both games were developed simultaneously by Flagship (a division of Capcom) and both games are essentially companion pieces that can be played separately, or linked, so that what you do in one affects what happens in the other.

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