The Sharp X68000 version of Atari‘s classic Marble Madness is pretty much arcade perfect – barring, of course, the trackball controls of the original arcade game. In fact: if you compare the graphics to the arcade game you might notice that they’re crisper and slightly higher resolution.
Tag Archives: 1991
Populous II: Trials of the Olympian Gods, Amiga
Bullfrog Productions‘ 1991 sequel to Populous, Populous II: Trials of the Olympian Gods is a beautifully-crafted follow-up, retaining – and even improving on – the genius of the original.
I always rated Populous very highly, and Populous II is even better.
Continue reading Populous II: Trials of the Olympian Gods, Amiga
First Samurai, Amiga
Published by Image Works in 1991, First Samurai is a decent side-scrolling platform/action game that first came out on the Amiga and Atari ST, before being converted to others systems later.
Programmed by Raffaele Cecco, co-designed by Vivid Image and Mr. Cecco, with graphics by Teoman Irmak and sound by Nick Jones, it is a sterling effort.
Out Run Europa, Commodore 64
Out Run Europa is an interesting game in that it was designed and written by British developer Probe Software in 1991. Sega simply provided a license and Probe made the game. And: this wasn’t a conversion of an arcade game – it was a spin-off from Out Run, produced only for home computers at the time.
Sunset Riders, Arcade
This 1991 arcade classic from Konami is a simultaneous four-player, horizontally-scrolling run-and-gun game with a colourful, cartoony, wild western theme.
Jimmy White’s Whirlwind Snooker, Amiga
Programmed and designed by Archer MacLean and published by Virgin Games in 1991, Jimmy White’s Whirlwind Snooker was one of the first ever billiards simulations to use 3D graphics to represent the table, and it worked very well.
The Last Ninja 3, Commodore 64
The Last Ninja 3 was released by System 3 in 1991 and it follows the same isometric/action template as the previous two games.
Again: there are refinements and differences that make The Last Ninja 3 a worthwhile game in its own right – in particular: the graphics, which are more detailed and colourful than seen previously.
Micro Machines, NES
This 1991 release from Codemasters is the first game in the award-winning Micro Machines video game series and – boy – does it kick-start the series in style!
In fact: it established the staples that make the series so good, like the themed tracks, and the ‘race-to-the-edge-of-the-screen’ style racing.
Total Eclipse 2: The Sphinx Jinx, ZX Spectrum
Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.
Continue reading Total Eclipse 2: The Sphinx Jinx, ZX Spectrum
Super Ninja Boy, Super Nintendo
Super Ninja Boy is an action role-playing game developed by Culture Brain and released on the SNES in 1991 in Japan, and in 1993 in North America.
It’s a sequel to Culture Brain‘s previous title, Little Ninja Brothers for the NES, and it’s not a brilliant game the truth be told, but it does hold a special place in my heart because it was one of the first games I ever reviewed as games journalist.