Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.
Tag Archives: tactical
Another Bible, Super Game Boy
Another Bible is the fourth game in the Megami Tensei ‘Last Bible‘ spin-off series and was originally released for the original Game Boy, in Japan only, in 1995. An English fan translation, by Aeon Genesis, was released in 2002 and the game is also Super Game Boy compatible, so that’s the version I’m showing here.
Magnetron, ZX Spectrum
Quazatron, ZX Spectrum
Quazatron is an isometric action/puzzle game written by Steve Turner of Graftgold and published by Hewson Consultants in 1986. It is essentially a ZX Spectrum remake of Andrew Braybrook‘s Commodore 64 classic, Paradroid.
Syndicate, FM Towns
Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.
The Sentinel, Amstrad CPC
Geoff Crammond‘s classic The Sentinel was first released for the Amstrad CPC by Firebird in 1987, and it is one of the best 8-bit versions of this weird and wonderful game.
The Sentinel, ZX Spectrum
The ZX Spectrum version of Geoff Crammond‘s classic puzzle game, The Sentinel, was ported by Software Creations (with assistance from Mr. Crammond himself) and published by Firebird Software in 1987.
Citadel, Commodore 64
Martin Walker‘s classic scrolling shooter, Citadel, was released exclusively for the Commodore 64 by Electric Dreams in 1989. The premise of Citadel is quite interesting – as is the gameplay.
Autoduel, PC
Based on a Steve Jackson board game called Car Wars, Autoduel is an early attempt by Origin Systems to create a Mad Max-type post apocalyptic, car-based RPG that borrows elements from Origin‘s own Ultima series, as well as from other games such as FTL‘s SunDog. It was first released in 1985.
The Sentinel, PC
Geoff Crammond‘s classic weird puzzle game, The Sentinel (also known as The Sentry in North America), was released by Firebird Software for PC MS-DOS in 1989.