The sequel to Switchblade, Switchblade II originally came out on the Amiga and was developed and published by Gremlin Graphics in 1991. The designer/programmer of the original Switchblade, Simon Phipps of Core Design, had no involvement in the creation of this follow-up.
Tag Archives: shooting
Switchblade, Atari ST
Created by Simon Phipps (co-founder of Core Design), and published by Gremlin Graphics in 1989, Switchblade is a platform action game that could be described as a ‘spiritual successor’ to the Rick Dangerous games (also created by Simon Phipps). Switchblade features similar gameplay and graphics to Rick Dangerous, although it is more refined, less cartoony, and is far less frustrating to play. Switchblade came out on the Atari ST first and ports for the Amiga, C64, Amstrad CPC and ZX Spectrum followed.
Rick Dangerous 2, Amiga
Rick Dangerous 2 is the sequel to 1989’s Rick Dangerous. It was developed by Core Design (with programming by Simon Phipps, graphics by Terry Lloyd, level design by Robert Churchill and sound/music by David Pridmore), and published by Micro Style (a Microprose sub-label) in 1990.
Rick Dangerous, Amiga
Rick Dangerous is a cartoony Indiana Jones parody that was written by Simon Phipps, co-founder of Core Design, with graphics by Terry Lloyd. It was published on various 8-bit and 16-bit home computers by Firebird Software in 1989 and was generally well-received.
Lethal Enforcers II: Gun Fighters, Arcade
The second Lethal Enforcers, first released into arcades in 1994, goes in a different direction to the first Lethal Enforcers – Lethal Enforcers II: Gun Fighters being a lightgun shoot ’em up set in the ‘Wild West’, in 1873. What hasn’t changed, though, is the fact that Konami used the same technology for digitising the graphics in this game as they did the first, and it still looks pretty dodgy as a result…
Lethal Enforcers, Arcade
Lethal Enforcers is the first in a series of arcade lightgun shooters from Konami. It was initially released in 1992 and features digitised photos of people and places, which was relatively innovative back in ’92, but by today’s standards now looks pretty rough.
Zzoom, ZX Spectrum
Written by John Gibson and published by Imagine Software in 1983, Zzoom is a simple first-person shoot ’em up where the aim is to protect refugees from attacking enemy forces.
Terminator 2: Judgment Day, Arcade
Based on the smash hit film of the same name, Terminator 2: Judgment Day is a one or two-player lightgun shooter developed and distributed by Midway in 1991. In this game you’re flung into the future (post-1997), after the nuclear holocaust caused by SkyNet, to fight for The Resistance against ‘The Machines‘.
Zombie Raid, Arcade
Zombie Raid is a first-person arcade lightgun shooter for one or two simultaneous players. It was developed and distributed by American Sammy in 1996.
Crypt Killer, Arcade
Crypt Killer is a three-player, horror-themed lightgun shooter that was first distributed into arcades by Konami in 1995. It uses 3D polygonal graphics for the backgrounds and 2D scaled sprites for the enemies and objects. In some respects it is Konami‘s attempt at producing a House of the Dead-style shooter, although in my humble opinion it isn’t as good as Sega‘s famous horror shooter series.