Tag Archives: pioneering

Alien 8, MSX

The MSX version of Ultimate‘s classic isometric action adventure, Alien 8, is almost identical to the ZX Spectrum original – including slowdown caused by sound effects playing and lots of on-screen movement.

Continue reading Alien 8, MSX

Castle Master, PC

The PC DOS version of Castle Master was released in 1990. And, while the EGA 16-colour graphics are not quite a nice as those seen in the Amiga version, they are colourful enough, and move at a fast pace.

Continue reading Castle Master, PC

Descent, PC

Descent is a famous PC DOS shoot ’em up developed by Parallax Software and published by Interplay in 1995.

Continue reading Descent, PC

Yars’ Revenge, Atari 2600

Written by Howard Scott Warshaw and published by Atari, Inc. in 1982, Yars’ Revenge is one of those old video games that plays a lot better than it looks, and is much more subtle that you might think upon first inspection.

In fact, it took me decades to actually ‘click’ with the game and finally be bothered to learn how to play it properly.

Continue reading Yars’ Revenge, Atari 2600

Archer Maclean’s Pool, Atari ST

Following on from Jimmy White’s Whirlwind Snooker, Archer Maclean’s Pool was published in 1992 by Virgin Games. It was of course designed and programmed by Archer MacLean.

And, because pool is much more simple to play than snooker, and because this game uses the same engine as the previous game, Pool is arguably more immediately playable and more fun overall than its predecessor.

Continue reading Archer Maclean’s Pool, Atari ST

Jimmy White’s Whirlwind Snooker, Amiga

Programmed and designed by Archer MacLean and published by Virgin Games in 1991, Jimmy White’s Whirlwind Snooker was one of the first ever billiards simulations to use 3D graphics to represent the table, and it worked very well.

Continue reading Jimmy White’s Whirlwind Snooker, Amiga

Mario Kart: Super Circuit, Game Boy Advance

This handheld version of Mario Kart was developed by Intelligent Systems and published by Nintendo on the Game Boy Advance in 2001, and it is quite wonderful to play! Like pretty much every Mario Kart game ever made… What’s not to like about them?

Continue reading Mario Kart: Super Circuit, Game Boy Advance

Advance Wars, Game Boy Advance

Advance Wars is turn-based tactical war game developed by Intelligent Systems and was first published in North America on September 10th 2001.

As everyone knows: the following day the world witnessed the horrific attacks on the World Trade Centre, and this tragic event resulted in the delay of Advance Wars being released to the rest of the world.

Continue reading Advance Wars, Game Boy Advance

Head On, Arcade

Head On is an early arcade game, developed by Sega and manufactured by Gremlin Industries (not to be confused with Gremlin Graphics or Gremlin Interactive) in 1979.

It was the first maze game where the goal was to collect the dots, making it something of a precursor to Namco‘s Pac-Man which came a year later in 1980.

Continue reading Head On, Arcade