Pitfall: The Mayan Adventure is a scrolling platform game that is both a reboot of the original Pitfall! by David Crane and the fourth game in the Pitfall series. It was ported to the Atari Jaguar by British company Imagitech Design and published by Activision in 1995, having been released for the Megadrive/Genesis and Super Nintendo the previous year.
Tag Archives: cartoon
Atari Karts, Atari Jaguar
Atari Karts is a blatantly obvious attempt to copy the classic Super Nintendo game, Super Mario Kart, on the Atari Jaguar, and frankly it falls way short of Nintendo‘s brilliant racing game.
Burger Man, Atari ST
This horrible BurgerTime clone was created by Cloud Nine Developments and published by Byte Back for the Atari ST and Amiga in 1991, and – like the Amiga version of Burger Man – I find it highly offensive on a number of different levels.
Burger Man, Amiga
Released for the Amiga and Atari ST in 1991, Burger Man is a clone of the classic Data East arcade game, BurgerTime. It was created by Cloud Nine Developments and published by Byte Back, with Paul Johnson doing the coding and with graphics by Nick Meade and Carl Cropley.
Bear Bovver, ZX Spectrum
Bear Bovver was created by well-known coder Jon Ritman, with music by Guy Stevens, and was published for the ZX Spectrum by Artic Computing in 1983. It’s basically a BurgerTime clone, except you’re dropping batteries down a series of platforms, onto a car at the bottom of the screen, instead of burger buns and patties onto plates.
The Flintstones: BurgerTime in Bedrock, Game Boy Color
The Flintstones: BurgerTime in Bedrock is a crossover between Data East‘s classic arcade game, BurgerTime, and the famous cartoon show, The Flintstones. It was developed by Conspiracy Entertainment and published by Classified Games for the Game Boy Color in 2000. It’s basically BurgerTime with Flintstones graphics, but it isn’t even a particularly good version of BurgerTime.
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Crash Bandicoot, PlayStation
Crash Bandicoot is a cartoon-style 3D platform game in which you control a bright orange marsupial, called ‘Crash‘, who can spin to break crates and defeat enemies, and can also jump. The game was developed by Naughty Dog for Universal Interactive Studios and published exclusively for the PlayStation by Sony in 1996. It’s also the first game in the Crash Bandicoot series.
Rod Land, Arcade
Rod Land is a one or simultaneous two-player platform game created by Jaleco and first distributed into arcades in 1990. In it you control one of two fairies – Tam or Rit – each armed with a magic wand (or a ‘rod’, as the game’s title implies) which can immobilise monsters that chase you on each stage. The aim of the game is to rescue your ‘mom’ (and later, your dad) who has been kidnapped and taken to the top of a large tower.
Super Fantasy Zone, Megadrive/Genesis
Super Fantasy Zone is a conversion of the 1986 Sega arcade game, Fantasy Zone, re-programmed by Sunsoft and published by Sega in 1992. The game was initially only released in Japan and Europe, but North America did finally receive an official release of the game via Virtual Console in 2008. The game is also included on the Sega Genesis Mini.
Jazz Jackrabbit 2: The Christmas Chronicles, PC
Jazz Jackrabbit 2: The Christmas Chronicles is an enhanced version of Holiday Hare ’98 and was developed by Epic [Mega]Games and published by Project Two Interactive in 2000. It apparently only saw a limited release initially, due to the publisher going out of business, but it has since been re-released on GOG.com as part of the Jazz Jackrabbit 2 Collection.
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