Tag Archives: cartoon

The Violinist of Hameln, Super Nintendo

The Violinist of Hameln is a side-scrolling platform game developed by Daft and published in 1995 by Enix and is based on the Japanese manga series of the same name. The game was a Japan-only release, but a fan-made translation patch is available to play the game in English.

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Total Carnage, Atari Jaguar

A conversion of the 1992 arcade shooter from Midway, the Atari Jaguar port of Total Carnage was developed by Hand Made Software and first published by Midway Manufacturing in 1995.

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Pitfall: The Mayan Adventure, Atari Jaguar

Pitfall: The Mayan Adventure is a scrolling platform game that is both a reboot of the original Pitfall! by David Crane and the fourth game in the Pitfall series. It was ported to the Atari Jaguar by British company Imagitech Design and published by Activision in 1995, having been released for the Megadrive/Genesis and Super Nintendo the previous year.

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Atari Karts, Atari Jaguar

Atari Karts is a blatantly obvious attempt to copy the classic Super Nintendo game, Super Mario Kart, on the Atari Jaguar, and frankly it falls way short of Nintendo‘s brilliant racing game.

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Burger Man, Atari ST

This horrible BurgerTime clone was created by Cloud Nine Developments and published by Byte Back for the Atari ST and Amiga in 1991, and – like the Amiga version of Burger Man – I find it highly offensive on a number of different levels.

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Burger Man, Amiga

Released for the Amiga and Atari ST in 1991, Burger Man is a clone of the classic Data East arcade game, BurgerTime. It was created by Cloud Nine Developments and published by Byte Back, with Paul Johnson doing the coding and with graphics by Nick Meade and Carl Cropley.

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Bear Bovver, ZX Spectrum

Bear Bovver was created by well-known coder Jon Ritman, with music by Guy Stevens, and was published for the ZX Spectrum by Artic Computing in 1983. It’s basically a BurgerTime clone, except you’re dropping batteries down a series of platforms, onto a car at the bottom of the screen, instead of burger buns and patties onto plates.

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The Flintstones: BurgerTime in Bedrock, Game Boy Color

The Flintstones: BurgerTime in Bedrock is a crossover between Data East‘s classic arcade game, BurgerTime, and the famous cartoon show, The Flintstones. It was developed by Conspiracy Entertainment and published by Classified Games for the Game Boy Color in 2000. It’s basically BurgerTime with Flintstones graphics, but it isn’t even a particularly good version of BurgerTime.

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Crash Bandicoot, PlayStation

Crash Bandicoot is a cartoon-style 3D platform game in which you control a bright orange marsupial, called ‘Crash‘, who can spin to break crates and defeat enemies, and can also jump. The game was developed by Naughty Dog for Universal Interactive Studios and published exclusively for the PlayStation by Sony in 1996. It’s also the first game in the Crash Bandicoot series.

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Rod Land, Arcade

Rod Land is a one or simultaneous two-player platform game created by Jaleco and first distributed into arcades in 1990. In it you control one of two fairies – Tam or Rit – each armed with a magic wand (or a ‘rod’, as the game’s title implies) which can immobilise monsters that chase you on each stage. The aim of the game is to rescue your ‘mom’ (and later, your dad) who has been kidnapped and taken to the top of a large tower.

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