Tag Archives: Big Hit

Beach Head, Commodore 64

Beach Head is an infamous war-based action game created by Access Software and first published for the Commodore 64 and Atari 8-bit computers in North America 1983. It was later released by US Gold in Europe in 1984.

The game is set in the Pacific theatre of the Second World War and features five individual stages of combat, each based on a fictitious amphibious assault of an enemy island. You can play Beach Head at four difficulty settings.

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Football Manager, ZX Spectrum

It might look like an outdated pile of crap by today’s standards but Addictive Software‘s 1982 game, Football Manager, was a massive hit on the ZX Spectrum at the time.

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Pitfall II: Lost Caverns, Atari 2600

Activision‘s 1984 sequel to Pitfall!Pitfall II: Lost Caverns – was again designed and programmed by David Crane. This time, though, the cartridge had a custom display processor chip inside, which allowed for improved visuals and continuous four channel music (the Atari 2600 is normally only capable of two channel sound).

Gameplay is similar to Pitfall!, although in this follow-up the world you can explore is much bigger than previously and is made up of eight screens in width, by 27 screens in height, making 216 screens in total. When you walk from one screen to another the new screen scrolls smoothly into view.

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Pokémon Black Version 2, Nintendo DS

Pokémon Black Version 2 is a direct sequel to Pokémon Black Version (and White Version 2 is a direct sequel to White Version), and was released for the Nintendo DS in 2012 by The Pokémon Company. It was again developed by Game Freak, and takes place once more in the Unova region.

The story this time is set two years after the events of Black and White and the criminal organisation Team Plasma have returned as ‘Neo Team Plasma‘, and the player must once again thwart their plans to rule the world.

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Pokémon Black Version, Nintendo DS [Part 2]

What makes this game really special, though, are the new features and the incredible density of content. Few games have the sheer level of detail as Pokémon Black and White do.

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Pokémon Black Version, Nintendo DS [Part 1]

Released in 2010 for the Nintendo DS, Pokémon Black and White are fifth generation Pokémon games that take place in the Unova region. They were once again developed by Game Freak and published by The Pokémon Company. I tossed a coin and chose to play Black Version for this playthrough, which is what these screenshots are from.

I took over twenty thousand grabs while playing this game and whittled them down to a thousand, then to 400 of the best shots. And because I’ve got quite a bit to say about Pokémon Black Version I decided to split this article into two parts.

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Dragon Warrior VII, PlayStation

Released in Japan in 2000 as Dragon Quest VII: Fragments of the Forgotten Past, this PlayStation exclusive JRPG was re-titled as Dragon Warrior VII for its North American English language release in 2001. It was developed by Heartbeat and was the last Dragon Quest game to be published by Enix, before merging with Squaresoft in 2003 to form Square Enix.

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Dragon Warrior III, NES

Dragon Quest III: The Seeds of Salvation was developed by Chunsoft and published by Enix in Japan in 1988. It was translated into English and released as Dragon Warrior III in North America in 1992, some four years later.

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Dragon Warrior II, NES

Dragon Quest II: Luminaries of the Legendary Line was developed by Chunsoft and published by Enix in Japan in 1987. The localised English version of this game was released as Dragon Warrior II in North America in 1990.

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Pokémon XD: Gale of Darkness, GameCube

Pokémon XD: Gale of Darkness is the successor to Pokémon Colosseum and is another third-generation spin-off from the main Pokémon series. It was developed by Genius Sonority and published by The Pokémon Company exclusively for the Nintendo GameCube in 2005.

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