This 1995 Japan-only Taito release is a follow-up (spin-off, rather than a sequel) to Landstalker on the Sega Megadrive.
Continue reading Lady Stalker: Challenge From The Past, Super Nintendo
This 1995 Japan-only Taito release is a follow-up (spin-off, rather than a sequel) to Landstalker on the Sega Megadrive.
Continue reading Lady Stalker: Challenge From The Past, Super Nintendo
Released in its native Japan in 1992, and everywhere else in 1993, Landstalker is a memorable real-time action adventure in a well-defined fantasy world. The Megadrive‘s answer to Zelda, in some respects.
Another Julian Gollop classic – Laser Squad was one of the earliest squad-based tactical combat video games, released in 1988, and was originally developed for the ZX Spectrum (and later converted to various other systems).
Bitmasters‘ 1993 title Championship Pool for the SNES is – I think – arguably the best pool game of all time. On any system.
Released in November 1979, Atari‘s Asteroids was an instant hit with gamers.
It featured a vector graphic-based, black and white display, with a player-controlled triangular ship, moving in space and firing at moving rocks.
Sid Meier‘s Civilization is a classic turn-based strategy game first released by MicroProse in 1991.
Since then it has been re-made and re-released many times, such is the allure of its classic gameplay.
No Second Prize is a 3D motorbike racing game from German developer and publisher Thalion, with mouse controls and an emphasis on fun, rather than realism.
Which suits me, because realism in these games can really become a problem when all you want to do is complete one lap of the course without crashing, but can’t seem to be able to do that.
Exidy‘s Star Fire is one of the earliest colour video games ever made. It was first released into arcades in 1979, when most arcade games of the time used black and white displays.
Automania – developed by Chris Hinsley for Mikro-Gen in 1984 – is the first ever appearance of the character Wally Week.
Terry Cavanagh‘s VVVVVV is an extremely smart-but-simple platform/indie game that feels a lot like a Commodore 64 game from the ’80s, although it was actually released in 2010.