A list of all the official Ultimate Play the Game releases, plus known, completed homebrew conversions, remakes, and unreleased titles.
Continue reading Complete list of Ultimate Play the Game releases
A list of all the official Ultimate Play the Game releases, plus known, completed homebrew conversions, remakes, and unreleased titles.
Continue reading Complete list of Ultimate Play the Game releases
The Commodore 64 conversion of Nightshade was coded by Shahid Ahmad and published by Firebird in 1986. It is a reasonable, if slower, version of the original game from Ultimate. What is more interesting, though, is the enhanced version, released by Nostalgia in 2016.
The MSX conversion of Nightshade was first published by Ultimate Play the Game in 1985. It is identical to the original Spectrum version, barring a few small differences.
The Amstrad CPC conversion of Ultimate‘s Nightshade was first released in 1985. While it does benefit from some extra colours in the sprites and backgrounds, it does lack colour overall. Unlike the Spectrum original the buildings are not colour-coded, and the player character (a unnamed knight) doesn’t change colour depending on his infection level, which is slightly disappointing. The Amstrad version does look a bit weird, in terms of its use of colour. Filmation games usually look better on the Amstrad, but not in this case; it looks a bit jaundiced with its dominant yellow and orange colour scheme.
The BBC version of Ultimate‘s classic Nightshade is very good. It runs pretty quickly (most of the time) and the controls are responsive, which is all you can hope for in the game like this.
Nightshade is an isometric action adventure, released by Ultimate Play The Game for the ZX Spectrum in 1985.
NOT the infamous 1985 Ultimate game, but an obscure action/adventure classic from Aussie developer Beam Software, first released on the NES in 1992.