Category Archives: Systems

Video gaming systems.

Carrier Command, ZX Spectrum

The ZX Spectrum conversion of Realtime Software‘s classic Carrier Command is arguably even better than the 16-bit originals. Mostly because it’s been tweaked a little to accommodate it on the humble Speccy, and as a result it plays really well as a strategy game, with extra action elements. Carrier Command on the Spectrum is for 128K machines only and was first published by Rainbird in 1989.

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Gorf, ColecoVision

A rare home port of Nutting Associatesfamous 1981 arcade game, Gorf. Rare because the original developers licensed both Space Invaders and Galaxian for inclusion in the original Gorf, which restricted its reach in home markets (because anyone wanting to release the game on another system would also have to license both games to make it legal).

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Karate Champ, Arcade

Karate Champ is an early one-on-one beat ’em up that was pioneering and influential, and was a precursor to fighting games that followed. It was developed by Technos Japan and manufactured into arcades by Data East in 1984.

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Darkest Dungeon, PC

Darkest Dungeon is a Roguelike Role-Playing Game in which you control a party of four heroes who must fight monsters through a series of procedurally-generated dungeons. It was developed by Red Hook Studios and was first released in 2016. It is currently (at the time of writing) available for Windows, Linux, Macintosh, iPad, Nintendo Switch, PlayStation 4, PS Vita and XBox One.

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MediEvil 2, PlayStation

MediEvil 2 is the sequel to the classic PS1 game, MediEvil, and is the return of the skeleton warrior, Sir Daniel Fortesque. The game is this time set in Victorian England where Sir Dan must combat monsters and animated skeletons, resurrected by a meddling sorcerer who is trying to resurrect Zarok, the bad guy from the first game. Gameplay is mostly identical to MediEvil [one], but with a few tweaks here and there. MediEvil 2 was first published in 2000 and was developed by many of the same people who made the first game, at SCE Cambridge Studio in England.

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MediEvil, PlayStation

MediEvil is a classic hack-and-slash action game developed by SCE Cambridge Studio and published by Sony in 1998. In it you play as the resurrected skeleton of Sir Daniel Fortesque, in the kingdom of Gallowmere, who has been inadvertently brought back from his eternal sleep to once again fight the evil sorcerer Zarok (voiced by the late Paul Darrow). As shown in the humorous introductory sequence, Sir Dan’s initial attempt at thwarting Zarok fell flat on its face and this is his shot at redemption.

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Dark Sceptre, ZX Spectrum

Dark Sceptre is a single-player fantasy strategy game designed by the late Mike Singleton (of Lords of Midnight and Doomdark’s Revenge fame), and Maelstrom Games, and it was published by Firebird Software for the ZX Spectrum and Amstrad CPC in 1987.

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Mappy, Arcade

Mappy is a cute-but-challenging vertical screen platform puzzle game, developed and manufactured by Namco in 1983, in which you play as a police mouse retrieving stolen goods from a mansion full of criminal cats.

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Alternative World Games, Commodore 64

Alternative World Games is a parody of the famous Commodore 64 EpyxGames‘ series, developed by Hungarian company Novotrade and published by Gremlin Graphics in 1987. It is apparently known as “Sports-A-Roni” in North America, although I’ve no effing idea what that’s supposed to mean…

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